Example #1
0
    private void SendUFO()
    {
        // UFOList.Enqueue(UFOfactory.GetUFO(round));

        if (UFOList.Count != 0)
        {
            // GameObject ufo=UFOfactory.GetUFO(round);
            GameObject ufo = UFOList.Dequeue();//UFOfactory.GetUFO(round);
            UFOFlyingList.Add(ufo);
            ufo.SetActive(true);
            actionManager.SendUFO(ufo);
            trails--;
        }
    }