private void Awake() { newPosesAction = SteamVR_Events.NewPosesAction(OnNewPoses); mHumanButtons = GetComponentInChildren <HumanButtons>(); }
private void Awake() { newPosesAction = SteamVR_Events.NewPosesAction(OnNewPoses); mHumanButtons = GetComponentInChildren <HumanButtons>(); }