public SceneThree(SceneManager manager, HospitalRoom room) : base(manager) { timeLength = 8.0f; rewindLoop(8.0f); this.room = room; }
public SceneTwo(SceneManager manager) : base(manager) { timeLength = 8.0f; room = new HospitalRoom(resourceFactory, camera); }
public SceneFour(SceneManager manager, HospitalRoom room) : base(manager) { timeLength = 4.0f; this.hospitalRoom = room; }
public SceneTwo(SceneManager manager, SpriteRenderer spriteRenderer) : base(manager, spriteRenderer) { timeLength = 8.0f; room = new HospitalRoom(spriteRenderer, camera); }