public override void LoadData() { //HkBaseSystem.EnableAssert((int)0xd8279a05, false); HkBaseSystem.EnableAssert(-668493307, false); //HkBaseSystem.EnableAssert((int)3626473989, false); //float broadphaseSize = 100000.0f; // For unlimited worlds //Angular velocities and impulses HkBaseSystem.EnableAssert(952495168, false); HkBaseSystem.EnableAssert(1501626980, false); HkBaseSystem.EnableAssert(-258736554, false); HkBaseSystem.EnableAssert(524771844, false); HkBaseSystem.EnableAssert(1081361407, false); ThreadId = Thread.CurrentThread.ManagedThreadId; if (MyPerGameSettings.SingleCluster) { Clusters = new MyHavokCluster(MySession.Static.WorldBoundaries); } else { Clusters = new MyHavokCluster(null); } Clusters.OnClusterCreated += OnClusterCreated; Clusters.OnClusterRemoved += OnClusterRemoved; Clusters.OnFinishBatch += OnFinishBatch; if (MyFakes.ENABLE_HAVOK_MULTITHREADING) { m_threadPool = new HkJobThreadPool(); m_jobQueue = new HkJobQueue(m_threadPool.ThreadCount + 1); } //Needed for smooth wheel movement HkCylinderShape.SetNumberOfVirtualSideSegments(128); }
public static void FixPosition(MyFracturedPiece fp) { //return; ProfilerShort.Begin("FixPosition"); var shape = fp.Physics.BreakableBody.BreakableShape; if (shape.GetChildrenCount() == 0) { ProfilerShort.End(); return; } shape.GetChildren(m_tmpInfos); var offset = m_tmpInfos[0].GetTransform().Translation; if (offset.LengthSquared() < 1) { m_tmpInfos.Clear(); ProfilerShort.End(); return; } var lst = new List <HkdConnection>(); var set = new HashSet <HkdBreakableShape>(); var set2 = new HashSet <HkdBreakableShape>(); set.Add(shape); shape.GetConnectionList(lst); fp.PositionComp.SetPosition(Vector3D.Transform(offset, fp.PositionComp.WorldMatrix)); foreach (var child in m_tmpInfos) { var m = child.GetTransform(); m.Translation -= offset; child.SetTransform(ref m); m_tmpInfos2.Add(child); HkdBreakableShape par = child.Shape; par.GetConnectionList(lst); while (par.HasParent) { par = par.GetParent(); if (set.Add(par)) { par.GetConnectionList(lst); } else { } } set2.Add(child.Shape); } m_tmpInfos.Clear(); HkdBreakableShape compound = new HkdCompoundBreakableShape(shape, m_tmpInfos2); //HkMassProperties mp = new HkMassProperties(); ((HkdCompoundBreakableShape)compound).RecalcMassPropsFromChildren(); compound.SetChildrenParent(compound); foreach (var c in lst) { HkBaseSystem.EnableAssert(390435339, true); if (!set2.Contains(c.ShapeA) || !set2.Contains(c.ShapeB)) { continue; } var cref = c; compound.AddConnection(ref cref); } fp.Physics.BreakableBody.BreakableShape = compound; m_tmpInfos2.Clear(); ((HkdCompoundBreakableShape)compound).RecalcMassPropsFromChildren(); ProfilerShort.End(); }
public static unsafe void FixPosition(MyFracturedPiece fp) { HkdBreakableShape breakableShape = fp.Physics.BreakableBody.BreakableShape; if (breakableShape.GetChildrenCount() != 0) { breakableShape.GetChildren(m_tmpInfos); Vector3 translation = m_tmpInfos[0].GetTransform().Translation; if (translation.LengthSquared() < 1f) { m_tmpInfos.Clear(); } else { List <HkdConnection> resultList = new List <HkdConnection>(); HashSet <HkdBreakableShape> set = new HashSet <HkdBreakableShape>(); HashSet <HkdBreakableShape> set2 = new HashSet <HkdBreakableShape>(); set.Add(breakableShape); breakableShape.GetConnectionList(resultList); fp.PositionComp.SetPosition(Vector3D.Transform(translation, fp.PositionComp.WorldMatrix), null, false, true); foreach (HkdShapeInstanceInfo info2 in m_tmpInfos) { Matrix transform = info2.GetTransform(); Matrix *matrixPtr1 = (Matrix *)ref transform; matrixPtr1.Translation -= translation; info2.SetTransform(ref transform); m_tmpInfos2.Add(info2); HkdBreakableShape shape = info2.Shape; shape.GetConnectionList(resultList); while (true) { if (!shape.HasParent) { set2.Add(info2.Shape); break; } shape = shape.GetParent(); if (set.Add(shape)) { shape.GetConnectionList(resultList); } } } m_tmpInfos.Clear(); HkdBreakableShape parent = (HkdBreakableShape) new HkdCompoundBreakableShape(new HkdBreakableShape?(breakableShape), m_tmpInfos2); parent.RecalcMassPropsFromChildren(); ((HkdBreakableShape *)ref parent).SetChildrenParent(parent); foreach (HkdConnection connection in resultList) { HkBaseSystem.EnableAssert(0x1745920b, true); if (set2.Contains(connection.ShapeA) && set2.Contains(connection.ShapeB)) { HkdConnection connection2 = connection; parent.AddConnection(ref connection2); } } fp.Physics.BreakableBody.BreakableShape = parent; m_tmpInfos2.Clear(); parent.RecalcMassPropsFromChildren(); } } }