void LHighway_onProgress(CHighway loader, HighwayEventArg arg) { if (onProgressFn != null) { onProgressFn.call(loader, arg); } }
public CHighway() { requestCallBackList = new Dictionary <string, List <CRequest> >(); queue = new CQueueRequest(); loader = new Dictionary <string, CRequest>(); maxLoading = 2; loadingEvent = new HighwayEventArg(); loaderPool = new List <CTransport>(); }
public CHighway() { requestCallBackList = new Dictionary<string, List<CRequest>>(); queue = new CQueueRequest(); loader = new Dictionary<string, CRequest>(); maxLoading = 2; loadingEvent = new HighwayEventArg(); loaderPool = new List<CTransport>(); }
static public int get_total(IntPtr l) { try { HighwayEventArg self = (HighwayEventArg)checkSelf(l); pushValue(l, self.total); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public static int constructor(IntPtr l) { try { HighwayEventArg o; o=new HighwayEventArg(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
public static int constructor(IntPtr l) { try { HighwayEventArg o; o=new HighwayEventArg(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { HighwayEventArg o; o = new HighwayEventArg(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int set_total(IntPtr l) { try { HighwayEventArg self = (HighwayEventArg)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.total = v; return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
void LHighway_onProgress(CHighway loader, HighwayEventArg arg) { if (onProgressFn != null) onProgressFn.Call(loader, arg); }