Example #1
0
        public ConfirmHeritageQuestGump(HeritageQuester quester)
            : base(50, 50)
        {
            m_Quester = quester;

            Closable   = true;
            Disposable = true;
            Dragable   = true;
            Resizable  = false;

            AddPage(0);

            AddBackground(0, 0, 240, 135, 0x2422);

            object message = m_Quester.ConfirmMessage;

            if (message is int)
            {
                AddHtmlLocalized(15, 15, 210, 75, (int)message, 0x0, false, false);
            }
            else if (message is string)
            {
                AddHtml(15, 15, 210, 75, (string)message, false, false);
            }

            AddButton(160, 95, 0xF7, 0xF8, (int)Buttons.Okay, GumpButtonType.Reply, 0);
            AddButton(90, 95, 0xF2, 0xF1, (int)Buttons.Close, GumpButtonType.Reply, 0);
        }
Example #2
0
        private void CloseHeritageGump(object args)
        {
            if (args is Mobile m)
            {
                if (HeritageQuester.IsPending(m))
                {
                    m.Send(HeritagePacket.Close);

                    HeritageQuester.RemovePending(m);
                }
            }
        }
Example #3
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (m_Quester == null)
            {
                return;
            }

            if (info.ButtonID == (int)Buttons.Okay)
            {
                Mobile m = state.Mobile;

                if (HeritageQuester.Check(m))
                {
                    HeritageQuester.AddPending(m, m_Quester);
                    Timer.DelayCall(TimeSpan.FromMinutes(1), new TimerStateCallback(CloseHeritageGump), m);

                    state.Mobile.Send(new HeritagePacket(m.Female, (short)(m_Quester.Race.RaceID + 1)));
                }
            }
        }
Example #4
0
        public override void OnResponse(RelayInfo info)
        {
            int id = info.ButtonID;

            switch (id)
            {
            case 0:
                break;

            case 1:
                Mode = GumpMode.Select;
                Refresh();
                break;

            default:
                if (User.NetState != null && HeritageQuester.Check(User) && RaceChangeToken.AddPending(User, Race.Races[id - 2], Token))
                {
                    User.NetState.Send(new HeritagePacket(User.Female, (short)(id - 1)));
                }
                break;
            }
        }