Example #1
0
 private static bool GetIsHeavyWeapon(int itemType)
 {
     if (HeavyWeapons.Contains(itemType))
     {
         return(true);
     }
     return(false);
 }
 public void SetHeavy(string Heavy)
 {
     if (Heavy == "RPG")
     {
         currentHeavy = RocketLauncher;
     }
     else if (Heavy == "Grenade Launcher")
     {
         currentHeavy = GrenadeLauncher;
     }
 }
 private void Awake()
 {
     if (currentPrimary == null)
     {
         currentPrimary = Shotgun;
     }
     if (currentHeavy == null)
     {
         currentHeavy = RocketLauncher;
     }
     UpdateWeapon();
 }