Example #1
0
        private void LoadNextScene()
        {
            ICollection <object> data = null;

            if (currentScene != null)
            {
                data = currentScene.ExportData();
                currentScene.OnEnd();
                currentScene.Unload();
                if (!currentScene.AlwaysActive)
                {
                    activeScenes.RemoveIfExists(currentScene);
                }
            }
            currentScene    = nextSceneToLoad;
            nextSceneToLoad = null;
            activeScenes.AddIfMissing(currentScene);
            currentScene.InternalLoad();
            currentScene.ImportData(data);
            currentScene.OnStart();
            isLoading        = false;
            useLoadingScreen = false;
        }