public void Should_return_stone_when_selected_scissors() { var result = HandSign.GetWinningMove(HandSignEnum.Scissors); Assert.Equal(HandSignEnum.Rock, result); }
public void Should_return_scissors_when_selected_paper() { var result = HandSign.GetWinningMove(HandSignEnum.Paper); Assert.Equal(HandSignEnum.Scissors, result); }
public void Should_return_paper_when_selected_stone() { var result = HandSign.GetWinningMove(HandSignEnum.Rock); Assert.Equal(HandSignEnum.Paper, result); }