Example #1
0
        public void StartTournament()
        {
            var NextGroup = new List <Player>();

            while (Player.Count % 2 == 0)
            {
                Player firstPlayer;
                Player secondPlayer;

                for (int i = 0; i < Player.Count; i += 2)
                {
                    firstPlayer  = Player[i];
                    secondPlayer = Player[(i + 1)];

                    HandSign.ValidateRound(firstPlayer, secondPlayer);

                    var winner = HandSign.GetWinner(firstPlayer, secondPlayer);
                    NextGroup.Add(winner);
                }
                Player.Clear();
                Player.AddRange(NextGroup);
                NextGroup.Clear();
            }

            Console.WriteLine("**************************************************************************************************");
            Console.WriteLine($"Congratulations {Player.First().Name}, you were the winner of the paper rock scissors tournament!!!!!");
        }
Example #2
0
        public void GetWinnerTest_Draw_Pass()
        {
            //Assign
            Player player1 = new Player("Player1")
            {
                HandSign = new HandSign(HandSign.Move.Rock)
            };
            Player player2 = new Player("Player2")
            {
                HandSign = new HandSign(HandSign.Move.Rock)
            };
            var expectedResult = "Draw";

            //Act
            var result = HandSign.GetWinner(player1, player2);

            //Assert
            Assert.AreSame(expectedResult, result);
        }
Example #3
0
        public void GetWinnerTest_Player1_Pass()
        {
            //Assign
            Player player1 = new Player("Player1")
            {
                HandSign = new HandSign(HandSign.Move.Scissors)
            };
            Player player2 = new Player("Player2")
            {
                HandSign = new HandSign(HandSign.Move.Paper)
            };
            var expectedResult = "Player1";

            //Act
            var result = HandSign.GetWinner(player1, player2);

            //Assert
            Assert.AreSame(expectedResult, result);
        }