public void SetupHandEvaluator() { for (int i = 0; i < MAX_SEAT_NUM; ++i) { HandEvalLayout.Controls.Add(new Label { Text = string.Format("Player {0}", i) }); RangeTextBoxes[i] = new TextBox(); RangeTextBoxes[i].ReadOnly = true; HandEvalLayout.Controls.Add(RangeTextBoxes[i]); RandomButtons[i] = new Button { Text = "Random" }; RandomButtons[i].Click += (s, e) => SetupRange(i, "Random", HandRange.AllHands()); HandEvalLayout.Controls.Add(RandomButtons[i]); TwoSigmaRangeButtons[i] = new Button { Text = "95%" }; //TwoSigmaRangeButtons[i].Click += (s, e) => SetupRange(i, ; } }