public void SetupHandEvaluator()
        {
            for (int i = 0; i < MAX_SEAT_NUM; ++i)
            {
                HandEvalLayout.Controls.Add(new Label {
                    Text = string.Format("Player {0}", i)
                });
                RangeTextBoxes[i]          = new TextBox();
                RangeTextBoxes[i].ReadOnly = true;
                HandEvalLayout.Controls.Add(RangeTextBoxes[i]);

                RandomButtons[i] = new Button {
                    Text = "Random"
                };
                RandomButtons[i].Click += (s, e) => SetupRange(i, "Random", HandRange.AllHands());
                HandEvalLayout.Controls.Add(RandomButtons[i]);

                TwoSigmaRangeButtons[i] = new Button {
                    Text = "95%"
                };
                //TwoSigmaRangeButtons[i].Click += (s, e) => SetupRange(i, ;
            }
        }