Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     haiDictionary = gameObject.AddComponent <HaiDictionary>();
 }
Example #2
0
 // Start is called before the first frame update
 void Awake()
 {
     gameMasterOBJ = GameObject.FindGameObjectWithTag("GameMaster");
     gameMaster    = gameMasterOBJ.GetComponent <GameMaster>();
     haiDictionary = gameMaster.haiDictionary;
 }