public static void LogException(HDebuggerModule module, Exception exception, UnityEngine.Object context) { if (isExceptionEnable) { Debug.LogException(exception, context); } }
public static void LogException(HDebuggerModule module, Exception exception) { if (isExceptionEnable) { Debug.LogException(exception); } }
public static void LogError(HDebuggerModule module, object message, UnityEngine.Object context) { if (isErrorEnable) { Debug.LogError(message, context); } }
public static void LogError(HDebuggerModule module, object message) { if (isErrorEnable) { Debug.LogError(message); } }
public static void LogWarning(HDebuggerModule module, object message, UnityEngine.Object context) { if (isWarningEnable) { Debug.LogWarning(message, context); } }
public static void LogWarning(HDebuggerModule module, object message) { if (isWarningEnable) { Debug.LogWarning(message); } }
//---------------------------------------------------- public static void Log(HDebuggerModule module, object message) { if (isLogEnable) { if (disableList.IndexOf(module) == -1) { Debug.Log(message); } } }