Example #1
0
 override protected void InitItem()
 {
     //_gun = GunObject.AddComponent<NWayGunItem>();
     _gun = GunObject.AddComponent <SprialGunItem>();
     _gun.SetBullet(BulletPrefab);
     _gun.InitGroupType(_groupType);
 }
Example #2
0
    // Item

    protected override void InitItem()
    {
        _gun = GunObject.AddComponent <GunItem>();
        _gun.SetBullet(BulletPrefab);
    }