public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { GuildVersatileInformations instance = ProtocolTypeManager.GetInstance <GuildVersatileInformations>((uint)reader.ReadUShort()); instance.Deserialize(reader); this.guilds.Add(instance); } }
public override void Deserialize(IDataReader reader) { var GuildsCount = reader.ReadShort(); Guilds = new List <GuildVersatileInformations>(); for (var i = 0; i < GuildsCount; i++) { GuildVersatileInformations objectToAdd = ProtocolTypeManager.GetInstance(reader.ReadUShort()); objectToAdd.Deserialize(reader); Guilds.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { int guildsCount = reader.ReadUShort(); int guildsIndex; m_guilds = new System.Collections.Generic.List <GuildVersatileInformations>(); for (guildsIndex = 0; (guildsIndex < guildsCount); guildsIndex = (guildsIndex + 1)) { GuildVersatileInformations objectToAdd = ProtocolTypeManager.GetInstance <GuildVersatileInformations>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_guilds.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countGuilds = reader.ReadShort(); Guilds = new List <GuildVersatileInformations>(); for (short i = 0; i < countGuilds; i++) { var guildstypeId = reader.ReadShort(); GuildVersatileInformations type = new GuildVersatileInformations(); type.Deserialize(reader); Guilds.Add(type); } }