public void Render() { // ☺ leftGuiTextRenderer.SetText("<size=" + DATA_TEXT_SIZE + "><b><color=white>\u263A " + passengers.CurrentPassengers + "</color></b></size>"); leftGuiTextRenderer.Render(); // ⏰ rightGuiTextRenderer.SetText("<size=" + DATA_TEXT_SIZE + "><b><color=red>\u23F0 " + timeCounter.ElapsedInt + "</color></b></size>"); rightGuiTextRenderer.Render(); }
private void renderFullView() { for (int i = 0; i < fullRenderers.Length; i++) { GuiTextRenderer renderer = fullRenderers[i]; if (i == 0) { renderer.SetPosition(FULL_POSITION, null); } else { renderer.SetPosition(GuiPosition.BELOW, fullRenderers[i - 1]); } renderer.SetText(playersPoints[i].GetText()); renderer.Render(); } }
public GuiTextRendererBuilder WithText(string text) { renderer.SetText(text); return(this); }
private void renderReducedView() { reducedRenderer.SetText(getTexts()); reducedRenderer.Render(); }