public void SetMember(Character character) { FullName.SetText(character.GetDisplayName(true) + " / " + CharData.GetFullFormName(character.BaseForm)); Level.SetText(Text.FormatKey("MENU_TEAM_LEVEL_SHORT", character.Level)); HP.SetText(Text.FormatKey("MENU_TEAM_HP", character.HP, character.MaxHP)); Fullness.SetText(Text.FormatKey("MENU_TEAM_HUNGER", character.Fullness, character.MaxFullness)); int expToNext = 0; if (character.Level < DataManager.Instance.MaxLevel) { int growth = DataManager.Instance.GetMonster(character.BaseForm.Species).EXPTable; GrowthData growthData = DataManager.Instance.GetGrowth(growth); expToNext = growthData.GetExpToNext(character.Level); } EXP.SetText(Text.FormatKey("MENU_TEAM_EXP", character.EXP, expToNext)); Intrinsics.SetText(Text.FormatKey("MENU_TEAM_INTRINSIC", (character.Intrinsics[0].Element.ID > -1 ? DataManager.Instance.GetIntrinsic(character.Intrinsics[0].Element.ID).GetColoredName() : DataManager.Instance.GetIntrinsic(0).GetColoredName()))); }
public void SetMember(Character character) { FullName.Text = character.BaseName + " / " + character.FullFormName; Level.Text = Text.FormatKey("MENU_TEAM_LEVEL_SHORT", character.Level); HP.Text = Text.FormatKey("MENU_TEAM_HP", character.HP, character.MaxHP); Fullness.Text = Text.FormatKey("MENU_TEAM_HUNGER", character.Fullness, character.MaxFullness); int expToNext = 0; if (character.Level < DataManager.Instance.MaxLevel) { int growth = DataManager.Instance.GetMonster(character.BaseForm.Species).EXPTable; GrowthData growthData = DataManager.Instance.GetGrowth(growth); expToNext = growthData.GetExpToNext(character.Level); } EXP.Text = Text.FormatKey("MENU_TEAM_EXP", character.EXP, expToNext); Intrinsics.Text = Text.FormatKey("MENU_TEAM_INTRINSIC", (character.Intrinsics[0].Element.ID > -1 ? DataManager.Instance.GetIntrinsic(character.Intrinsics[0].Element.ID).Name.ToLocal() : DataManager.Instance.GetIntrinsic(0).Name.ToLocal())); }
//allow moving up and down (but don't alter the team choice selection because it's hard) public MemberStatsMenu(int teamSlot, bool assembly, bool allowAssembly) { Bounds = Rect.FromPoints(new Loc(24, 16), new Loc(296, 224)); this.teamSlot = teamSlot; this.assembly = assembly; this.allowAssembly = allowAssembly; Character player = assembly ? DataManager.Instance.Save.ActiveTeam.Assembly[teamSlot] : DataManager.Instance.Save.ActiveTeam.Players[teamSlot]; //TODO: align the page text properly Title = new MenuText(Text.FormatKey("MENU_STATS_TITLE") + " (2/3)", Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth + 8, GraphicsManager.MenuBG.TileHeight)); Div = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + LINE_SPACE), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2); Portrait = new SpeakerPortrait(player.BaseForm, new EmoteStyle(0), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + TitledStripMenu.TITLE_OFFSET), false); string speciesText = player.BaseName + " / " + player.FullFormName; Name = new MenuText(speciesText, Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + TitledStripMenu.TITLE_OFFSET)); ElementData element1 = DataManager.Instance.GetElement(player.Element1); ElementData element2 = DataManager.Instance.GetElement(player.Element2); string typeString = String.Format("{0}\u2060{1}", element1.Symbol, element1.Name.ToLocal()); if (player.Element2 != 00) { typeString += "/" + String.Format("{0}\u2060{1}", element2.Symbol, element2.Name.ToLocal()); } BaseMonsterForm monsterForm = DataManager.Instance.GetMonster(player.BaseForm.Species).Forms[player.BaseForm.Form]; bool origElements = (player.Element1 == monsterForm.Element1); origElements &= (player.Element2 == monsterForm.Element2); Elements = new MenuText(Text.FormatKey("MENU_TEAM_ELEMENT", typeString), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 1 + TitledStripMenu.TITLE_OFFSET), origElements ? Color.White : Color.Yellow); Level = new MenuText(Text.FormatKey("MENU_TEAM_LEVEL_SHORT", player.Level), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 2 + TitledStripMenu.TITLE_OFFSET)); int expToNext = 0; if (player.Level < DataManager.Instance.MaxLevel) { int growth = DataManager.Instance.GetMonster(player.BaseForm.Species).EXPTable; GrowthData growthData = DataManager.Instance.GetGrowth(growth); expToNext = growthData.GetExpToNext(player.Level); } EXP = new MenuText(Text.FormatKey("MENU_TEAM_EXP", player.EXP, expToNext), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 3 + TitledStripMenu.TITLE_OFFSET)); MainDiv = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2); StatsTitle = new MenuText(Text.FormatKey("MENU_TEAM_STATS"), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 4 + TitledStripMenu.TITLE_OFFSET)); HPLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.HP.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET)); AttackLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Attack.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), player.ProxyAtk > -1 ? Color.Yellow : Color.White); DefenseLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Defense.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), player.ProxyDef > -1 ? Color.Yellow : Color.White); MAtkLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.MAtk.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), player.ProxyMAtk > -1 ? Color.Yellow : Color.White); MDefLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.MDef.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), player.ProxyMDef > -1 ? Color.Yellow : Color.White); SpeedLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Speed.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), player.ProxySpeed > -1 ? Color.Yellow : Color.White); HP = new MenuText(player.MaxHP.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET), DirH.Right); Attack = new MenuText(player.Atk.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyAtk > -1 ? Color.Yellow : Color.White); Defense = new MenuText(player.Def.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyDef > -1 ? Color.Yellow : Color.White); MAtk = new MenuText(player.MAtk.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyMAtk > -1 ? Color.Yellow : Color.White); MDef = new MenuText(player.MDef.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyMDef > -1 ? Color.Yellow : Color.White); Speed = new MenuText(player.Speed.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxySpeed > -1 ? Color.Yellow : Color.White); int hpLength = calcLength(Stat.HP, monsterForm, player.MaxHP, player.Level); HPBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET), hpLength, calcColor(hpLength)); int atkLength = calcLength(Stat.Attack, monsterForm, player.Atk, player.Level); AttackBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), atkLength, calcColor(atkLength)); int defLength = calcLength(Stat.Defense, monsterForm, player.Def, player.Level); DefenseBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), defLength, calcColor(defLength)); int mAtkLength = calcLength(Stat.MAtk, monsterForm, player.MAtk, player.Level); MAtkBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), mAtkLength, calcColor(mAtkLength)); int mDefLength = calcLength(Stat.MDef, monsterForm, player.MDef, player.Level); MDefBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), mDefLength, calcColor(mDefLength)); int speedLength = calcLength(Stat.Speed, monsterForm, player.Speed, player.Level); SpeedBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), speedLength, calcColor(speedLength)); ItemDiv = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 12), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2); Item = new MenuText(player.EquippedItem.ID > -1 ? Text.FormatKey("MENU_HELD_ITEM", player.EquippedItem.GetName()) : Text.FormatKey("MENU_HELD_NO_ITEM"), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 11 + TitledStripMenu.TITLE_OFFSET)); }