Example #1
0
 public CharacterData(StatusBase s, EquipData[] qd, GameObject[] go, Texture[] c, Texture nf, string str, int tot, GameObject[] ae, GrowthData gt)
 {
     status       = s;
     equips       = qd;
     modle        = go;
     charaImage   = c;
     nameFolder   = nf;
     personality  = str;
     totalExp     = tot;
     attackEffect = ae;
     growthData   = gt;
 }
Example #2
0
        public void SetMember(Character character)
        {
            FullName.SetText(character.GetDisplayName(true) + " / " + CharData.GetFullFormName(character.BaseForm));
            Level.SetText(Text.FormatKey("MENU_TEAM_LEVEL_SHORT", character.Level));
            HP.SetText(Text.FormatKey("MENU_TEAM_HP", character.HP, character.MaxHP));
            Fullness.SetText(Text.FormatKey("MENU_TEAM_HUNGER", character.Fullness, character.MaxFullness));

            int expToNext = 0;

            if (character.Level < DataManager.Instance.MaxLevel)
            {
                int        growth     = DataManager.Instance.GetMonster(character.BaseForm.Species).EXPTable;
                GrowthData growthData = DataManager.Instance.GetGrowth(growth);
                expToNext = growthData.GetExpToNext(character.Level);
            }
            EXP.SetText(Text.FormatKey("MENU_TEAM_EXP", character.EXP, expToNext));
            Intrinsics.SetText(Text.FormatKey("MENU_TEAM_INTRINSIC", (character.Intrinsics[0].Element.ID > -1 ? DataManager.Instance.GetIntrinsic(character.Intrinsics[0].Element.ID).GetColoredName() : DataManager.Instance.GetIntrinsic(0).GetColoredName())));
        }
        public void SetMember(Character character)
        {
            FullName.Text = character.BaseName + " / " + character.FullFormName;
            Level.Text    = Text.FormatKey("MENU_TEAM_LEVEL_SHORT", character.Level);
            HP.Text       = Text.FormatKey("MENU_TEAM_HP", character.HP, character.MaxHP);
            Fullness.Text = Text.FormatKey("MENU_TEAM_HUNGER", character.Fullness, character.MaxFullness);

            int expToNext = 0;

            if (character.Level < DataManager.Instance.MaxLevel)
            {
                int        growth     = DataManager.Instance.GetMonster(character.BaseForm.Species).EXPTable;
                GrowthData growthData = DataManager.Instance.GetGrowth(growth);
                expToNext = growthData.GetExpToNext(character.Level);
            }
            EXP.Text        = Text.FormatKey("MENU_TEAM_EXP", character.EXP, expToNext);
            Intrinsics.Text = Text.FormatKey("MENU_TEAM_INTRINSIC", (character.Intrinsics[0].Element.ID > -1 ? DataManager.Instance.GetIntrinsic(character.Intrinsics[0].Element.ID).Name.ToLocal() : DataManager.Instance.GetIntrinsic(0).Name.ToLocal()));
        }
Example #4
0
 public override void RegisterEvents()
 {
     this._growthData = new GrowthData();
     CampaignEvents.OnSessionLaunchedEvent.AddNonSerializedListener(this,
                                                                    new Action <CampaignGameStarter>(this.OnSessionLaunched));
 }
Example #5
0
        //allow moving up and down (but don't alter the team choice selection because it's hard)

        public MemberStatsMenu(int teamSlot, bool assembly, bool allowAssembly)
        {
            Bounds = Rect.FromPoints(new Loc(24, 16), new Loc(296, 224));

            this.teamSlot      = teamSlot;
            this.assembly      = assembly;
            this.allowAssembly = allowAssembly;

            Character player = assembly ? DataManager.Instance.Save.ActiveTeam.Assembly[teamSlot] : DataManager.Instance.Save.ActiveTeam.Players[teamSlot];

            //TODO: align the page text properly
            Title = new MenuText(Text.FormatKey("MENU_STATS_TITLE") + " (2/3)", Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth + 8, GraphicsManager.MenuBG.TileHeight));
            Div   = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + LINE_SPACE), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2);


            Portrait = new SpeakerPortrait(player.BaseForm, new EmoteStyle(0),
                                           Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + TitledStripMenu.TITLE_OFFSET), false);
            string speciesText = player.BaseName + " / " + player.FullFormName;

            Name = new MenuText(speciesText, Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + TitledStripMenu.TITLE_OFFSET));

            ElementData element1 = DataManager.Instance.GetElement(player.Element1);
            ElementData element2 = DataManager.Instance.GetElement(player.Element2);

            string typeString = String.Format("{0}\u2060{1}", element1.Symbol, element1.Name.ToLocal());

            if (player.Element2 != 00)
            {
                typeString += "/" + String.Format("{0}\u2060{1}", element2.Symbol, element2.Name.ToLocal());
            }
            BaseMonsterForm monsterForm  = DataManager.Instance.GetMonster(player.BaseForm.Species).Forms[player.BaseForm.Form];
            bool            origElements = (player.Element1 == monsterForm.Element1);

            origElements &= (player.Element2 == monsterForm.Element2);
            Elements      = new MenuText(Text.FormatKey("MENU_TEAM_ELEMENT", typeString), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 1 + TitledStripMenu.TITLE_OFFSET), origElements ? Color.White : Color.Yellow);

            Level = new MenuText(Text.FormatKey("MENU_TEAM_LEVEL_SHORT", player.Level), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 48, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 2 + TitledStripMenu.TITLE_OFFSET));

            int expToNext = 0;

            if (player.Level < DataManager.Instance.MaxLevel)
            {
                int        growth     = DataManager.Instance.GetMonster(player.BaseForm.Species).EXPTable;
                GrowthData growthData = DataManager.Instance.GetGrowth(growth);
                expToNext = growthData.GetExpToNext(player.Level);
            }
            EXP = new MenuText(Text.FormatKey("MENU_TEAM_EXP", player.EXP, expToNext),
                               Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 3 + TitledStripMenu.TITLE_OFFSET));

            MainDiv = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2);

            StatsTitle = new MenuText(Text.FormatKey("MENU_TEAM_STATS"), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 4 + TitledStripMenu.TITLE_OFFSET));

            HPLabel      = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.HP.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET));
            AttackLabel  = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Attack.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), player.ProxyAtk > -1 ? Color.Yellow : Color.White);
            DefenseLabel = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Defense.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), player.ProxyDef > -1 ? Color.Yellow : Color.White);
            MAtkLabel    = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.MAtk.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), player.ProxyMAtk > -1 ? Color.Yellow : Color.White);
            MDefLabel    = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.MDef.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), player.ProxyMDef > -1 ? Color.Yellow : Color.White);
            SpeedLabel   = new MenuText(Text.FormatKey("MENU_LABEL", Data.Stat.Speed.ToLocal("tiny")), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 8, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), player.ProxySpeed > -1 ? Color.Yellow : Color.White);

            HP      = new MenuText(player.MaxHP.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET), DirH.Right);
            Attack  = new MenuText(player.Atk.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyAtk > -1 ? Color.Yellow : Color.White);
            Defense = new MenuText(player.Def.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyDef > -1 ? Color.Yellow : Color.White);
            MAtk    = new MenuText(player.MAtk.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyMAtk > -1 ? Color.Yellow : Color.White);
            MDef    = new MenuText(player.MDef.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxyMDef > -1 ? Color.Yellow : Color.White);
            Speed   = new MenuText(player.Speed.ToString(), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 72, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), DirV.Up, DirH.Right, player.ProxySpeed > -1 ? Color.Yellow : Color.White);

            int hpLength = calcLength(Stat.HP, monsterForm, player.MaxHP, player.Level);

            HPBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 5 + TitledStripMenu.TITLE_OFFSET), hpLength, calcColor(hpLength));
            int atkLength = calcLength(Stat.Attack, monsterForm, player.Atk, player.Level);

            AttackBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 6 + TitledStripMenu.TITLE_OFFSET), atkLength, calcColor(atkLength));
            int defLength = calcLength(Stat.Defense, monsterForm, player.Def, player.Level);

            DefenseBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 7 + TitledStripMenu.TITLE_OFFSET), defLength, calcColor(defLength));
            int mAtkLength = calcLength(Stat.MAtk, monsterForm, player.MAtk, player.Level);

            MAtkBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 8 + TitledStripMenu.TITLE_OFFSET), mAtkLength, calcColor(mAtkLength));
            int mDefLength = calcLength(Stat.MDef, monsterForm, player.MDef, player.Level);

            MDefBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 9 + TitledStripMenu.TITLE_OFFSET), mDefLength, calcColor(mDefLength));
            int speedLength = calcLength(Stat.Speed, monsterForm, player.Speed, player.Level);

            SpeedBar = new MenuStatBar(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2 + 76, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 10 + TitledStripMenu.TITLE_OFFSET), speedLength, calcColor(speedLength));

            ItemDiv = new MenuDivider(Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 12), Bounds.End.X - Bounds.X - GraphicsManager.MenuBG.TileWidth * 2);

            Item = new MenuText(player.EquippedItem.ID > -1 ? Text.FormatKey("MENU_HELD_ITEM", player.EquippedItem.GetName()) : Text.FormatKey("MENU_HELD_NO_ITEM"), Bounds.Start + new Loc(GraphicsManager.MenuBG.TileWidth * 2, GraphicsManager.MenuBG.TileHeight + VERT_SPACE * 11 + TitledStripMenu.TITLE_OFFSET));
        }