internal PlayerManager(GooglePlayGames.Native.PInvoke.GameServices services) { this.mGameServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services); }
internal AndroidAppStateClient(GooglePlayGames.Native.PInvoke.GameServices services) { this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services); }
private static AndroidJavaObject GetApiClient(GooglePlayGames.Native.PInvoke.GameServices services) { return(JavaUtils.JavaObjectFromPointer(InternalHooks.InternalHooks_GetApiClient(services.AsHandle()))); }
internal OnStateResultProxy(GooglePlayGames.Native.PInvoke.GameServices services, OnStateLoadedListener listener) { this.\u002Ector("com.google.android.gms.common.api.ResultCallback"); this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services); this.mListener = listener; }
internal AchievementManager(GooglePlayGames.Native.PInvoke.GameServices services) { this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services); }
internal TurnBasedManager(GooglePlayGames.Native.PInvoke.GameServices services) { this.mGameServices = services; }
internal LeaderboardManager(GooglePlayGames.Native.PInvoke.GameServices services) { this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services); }
internal RealtimeManager(GooglePlayGames.Native.PInvoke.GameServices gameServices) { this.mGameServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(gameServices); }