internal PlayerManager(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     this.mGameServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services);
 }
Beispiel #2
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 internal AndroidAppStateClient(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services);
 }
Beispiel #3
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 private static AndroidJavaObject GetApiClient(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     return(JavaUtils.JavaObjectFromPointer(InternalHooks.InternalHooks_GetApiClient(services.AsHandle())));
 }
Beispiel #4
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 internal OnStateResultProxy(GooglePlayGames.Native.PInvoke.GameServices services, OnStateLoadedListener listener)
 {
     this.\u002Ector("com.google.android.gms.common.api.ResultCallback");
     this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services);
     this.mListener = listener;
 }
 internal AchievementManager(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services);
 }
Beispiel #6
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 internal TurnBasedManager(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     this.mGameServices = services;
 }
Beispiel #7
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 internal LeaderboardManager(GooglePlayGames.Native.PInvoke.GameServices services)
 {
     this.mServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(services);
 }
 internal RealtimeManager(GooglePlayGames.Native.PInvoke.GameServices gameServices)
 {
     this.mGameServices = Misc.CheckNotNull <GooglePlayGames.Native.PInvoke.GameServices>(gameServices);
 }