Example #1
0
 private void Awake()
 {
     boxCol = GetComponent <BoxCollider2D>();
     rigid  = GetComponent <Rigidbody2D>();
     anim   = GetComponent <GoblinAnimation>();
     ai     = GetComponent <EnemyAI>();
 }
Example #2
0
 private void Awake()
 {
     _goblinAnim = GetComponent <GoblinAnimation>();
 }
Example #3
0
 protected override void Awake()
 {
     knife = GetComponentInChildren <KnifeScript>();
     anim  = GetComponent <GoblinAnimation>();
 }