Example #1
0
 void Start()
 {
     camera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShakeScript>();
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerControl>();
     goal   = GameObject.FindGameObjectWithTag("Goal").GetComponent <Goaltape>();
     damageUI.SetActive(false);
 }
    void Start()
    {
        isBurst    = false;
        camera     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShakeScript>();
        player     = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerControl>();
        goal       = GameObject.FindGameObjectWithTag("Goal").GetComponent <Goaltape>();
        burstSpeed = Random.Range(minBurstSpeed, maxBurstSpeed);
        RandomDirection();

        damageUI.SetActive(false);
    }