Example #1
0
    public void GoalTriggered(GoalBehaviour triggeredGoal)
    {
        SpawnFireWork(PlayerMover.Instance.charachterTransform.position - Vector3.up * 10f);

        //Get goal's model component
        triggeredGoal.gameObject.transform.GetChild(0).GetComponent <Renderer>().enabled = false;

        LevelMover.Instance.SpeedIncrease();

        ScoreSystem.IncreaseScore();
    }
Example #2
0
 public void SpawnGoal(GoalBehaviour target = null)
 {
     SpawnGoalLayer();
     lastLayerIndex++;
 }