Example #1
0
    private void OnTriggerEnter(Collider other)
    {
        Gnome g = other.GetComponentInParent <Gnome>();

        if (g) // if this is a gnome\player
        {
            if (IsStompDamage)
            {
                g.OnDeathStomp();  return;
            }
            if (IsFireDamage)
            {
                g.OnDeathFire(); return;
            }
        }

        House h = other.GetComponentInParent <House>();

        if (h) // if this is a gnome\player
        {
            if (IsStompDamage)
            {
                h.OnDeathStomp(); return;
            }
            if (IsFireDamage)
            {
                h.OnDeathFire(); return;
            }
        }
    }