Example #1
0
    // Use this for initialization
    public override void Start()
    {
        base.Start();
        state = GnollState.attacking;
        characterType = CharacterConstants.CharacterType.enemy;

        //set our gnoll's abilities
        abilityOne = new MoveScript(this);
        abilityTwo = new BasicAttackScript(this);
        abilityThree = new RockThrowScript(this);
    }
Example #2
0
    public override void StartTurn()
    {
        base.StartTurn();
        state = GnollState.attacking;

        StartCoroutine("RunCoroutineTurn",1.0f);
    }