private void Update() // checks wether bool is currently true or false { if (loadOnlyOneLevel) { globalControl.LevelSetSingle(); } if (!loadOnlyOneLevel) { globalControl.LevelSetMarathon(); } }
private void Update() // checks wether bool is currently true or false { if (loadOnlyOneLevel) { globalControl.LevelSetSingle(); } if (!loadOnlyOneLevel) { globalControl.LevelSetMarathon(); } }