public void SetRenderDistancesAll(float value)
 {
     value = Mathf.Clamp(Gizmos.ConvertRoundBackToMeters(value), 50f, 24000f);
     foreach (var obj in POGroup.AllObjectsInSelection(selection, logic.selectedGroup))
     {
         if (!obj.renderDistLocked)
         {
             obj.renderDistance = value;
         }
     }
 }