//-----------------------------------------------------------------------
 public bool WasKeyPressed(int key)
 {
     return(getKeyPressedStrategy.IsPressed(key));
 }
Example #2
0
 public bool IsButtonPressed(int button)
 {
     return(getButtonPressedStrategy.IsPressed(button));
 }
Example #3
0
 public bool IsPressed(int code) => getPressedStrategy.IsPressed(code);
Example #4
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 public bool GetPressed(int button)
 {
     return(getPressedStrategy.IsPressed(button));
 }
Example #5
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 public bool button_pressed(WiimoteButtons b)
 {
     return(buttonPressed.IsPressed(b));
 }
 public bool IsPressed(int button) => getPressedStrategy.IsPressed(button);
Example #7
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 public bool IsPressed(int code, bool hook  = false) => getPressedStrategy.IsPressed(code, hook);
 public bool IsPressed(int key) => getPressedStrategy.IsPressed(key);
Example #9
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 public bool IsPressed(bool value, string indexer) => getPressedStrategy.IsPressed(indexer, value);