private void DesignerDataLoader_GetDataStreamHandler(GetDataStreamHandlerArgs obj) { obj.Stream = File.OpenRead(Path.Combine(Environment.CurrentDirectory, $"Assets\\Resources\\DesignerData\\{obj.SheetName}.tydd")); }
private void DesignerDataLoader_GetDataStreamHandler(GetDataStreamHandlerArgs obj) { var o = Resources.Load(Path.Combine(OutputDirectory, $"{obj.SheetName}").Replace('\\', '/')); obj.Stream = new MemoryStream((o as TextAsset).bytes); }