private void DesignerDataLoader_GetDataStreamHandler(GetDataStreamHandlerArgs obj)
 {
     obj.Stream = File.OpenRead(Path.Combine(Environment.CurrentDirectory, $"Assets\\Resources\\DesignerData\\{obj.SheetName}.tydd"));
 }
 private void DesignerDataLoader_GetDataStreamHandler(GetDataStreamHandlerArgs obj)
 {
     var o = Resources.Load(Path.Combine(OutputDirectory, $"{obj.SheetName}").Replace('\\', '/'));
     obj.Stream = new MemoryStream((o as TextAsset).bytes);
 }