Example #1
0
    public static void GetShootingRay(Vector3 mousePos, out Vector3 from, out Vector3 clickWorldPoint, out Vector3 normalDir)
    {
        var camera = Camera.current;

        if (camera.orthographic)
        {
            GeometryTool.GetGetShootingRayOrthographic(mousePos, out from, out clickWorldPoint, out normalDir);
        }
        else
        {
            GeometryTool.GetShootingRayPerspective(mousePos, out from, out clickWorldPoint, out normalDir);
        }
    }