public MainMenuScreen(Game Game) : base(Game, GeneralManager.ScreenX, GeneralManager.ScreenY) { NewGameButton = new Button(GeneralManager.GetPartialRect(0, 0.4f, 0.2f, 0.1f), " New Game ", GeneralManager.Textures["GUI/MainMenuGraphics/Button"], Color.Gray, Color.White, GeneralManager.Fonts["Fonts/28DaysLater"]); NewGameButton.Action = NewGameButtonClick; NewGameButton.TextOffset = new Vector2(0, 10); LoadGameButton = new Button(GeneralManager.GetPartialRect(0, 0.5f, 0.2f, 0.1f), " Load Game ", GeneralManager.Textures["GUI/MainMenuGraphics/Button"], Color.Gray, Color.White, GeneralManager.Fonts["Fonts/28DaysLater"]); LoadGameButton.Action = NewGameButtonClick; LoadGameButton.TextOffset = new Vector2(0, 10); OptionsButton = new Button(GeneralManager.GetPartialRect(0, 0.6f, 0.2f, 0.1f), " Options ", GeneralManager.Textures["GUI/MainMenuGraphics/Button"], Color.Gray, Color.White, GeneralManager.Fonts["Fonts/28DaysLater"]); OptionsButton.Action = NewGameButtonClick; OptionsButton.TextOffset = new Vector2(0, 10); CreditsButton = new Button(GeneralManager.GetPartialRect(0, 0.7f, 0.2f, 0.1f), " Credits ", GeneralManager.Textures["GUI/MainMenuGraphics/Button"], Color.Gray, Color.White, GeneralManager.Fonts["Fonts/28DaysLater"]); CreditsButton.Action = NewGameButtonClick; CreditsButton.TextOffset = new Vector2(0, 10); ExitButton = new Button(GeneralManager.GetPartialRect(0, 0.8f, 0.2f, 0.1f), " Exit ", GeneralManager.Textures["GUI/MainMenuGraphics/Button"], Color.Gray, Color.White, GeneralManager.Fonts["Fonts/28DaysLater"]); ExitButton.Action = ExitGameButtonClick; ExitButton.TextOffset = new Vector2(0, 10); this.AddGUI(NewGameButton); this.AddGUI(LoadGameButton); this.AddGUI(OptionsButton); this.AddGUI(CreditsButton); this.AddGUI(ExitButton); BSS = new BlackScreenSwitch(); BSS.SwitchState = SceneSwitchEffect.State.SwitchOn; Renderer.AddPostProcess(BSS, "Switch"); m = SoundEngine.PlayLooped("Content/Sounds/Ambient/menu_theme.mp3"); }
void HandleRunEvent(RunPhase phase, float time) { if (phase == RunPhase.Start) { startTime = time; } else if (phase == RunPhase.Goal) { endTime = time; float score = this.score; if (GeneralManager.HasBirdRunRecord()) { uiRecords.ShowBirdRunnerResult(score, GeneralManager.GetBirdRunRecord()); } else { uiRecords.ShowBirdRunnerResult(score); } if (GeneralManager.IsPersonalBirdRunRecord(score)) { GeneralManager.SetBirdRunRecord(score); } GeneralManager.RecentRunBirdingXRunning = score; } }
new void Awake() { generalManager = GeneralManager.GetInstance(); workspaceEditor = WorkspaceEditor.GetInstance(); canvasManager = CanvasManager.GetInstance(); contextMenuManager = ContextMenuManager.GetInstance(); }
public Chest(Rectangle r, Map m) : base(m) { Body BodyDec = new Body(m.PhysicalWorld); BodyDec.BodyType = BodyType.Static; PolygonShape S = new PolygonShape(1f); S.SetAsBox(r.Width / 2, r.Height / 2); Fixture = BodyDec.CreateFixture(S); Fixture.Restitution = 1f; Fixture.Friction = 10f; Position = r; SetName("Chest"); items = new List <Item>(); ChestWindow = new Window(GeneralManager.GetPartialRect(0.4f, 0.2f, 0.2f, 0.6f)); ChestWindow.BgTex = GeneralManager.Textures["GUI/InGameGUI/ChestMenuBg"]; ChestWindow.Visible = false; CloseButton = new Button(new Rectangle(ChestWindow.Position.Width - 32, 8, 24, 24), "", GeneralManager.Textures["GUI/InGameGUI/CloseButton"], Color.Gray, Color.White, null); CloseButton.Action = CloseChestWindow; ChestWindow.AddGUI(CloseButton); list = new ListBox(new Rectangle(16, 16, ChestWindow.Position.Width - 24, ChestWindow.Position.Height - 32)); ChestWindow.AddGUI(list); Map.Parent.AddGUI(ChestWindow); }
public async Task <IActionResult> TransferHost( [FromBody] TransferHost.Request req, [FromServices] GeneralManager gm) { var res = new TransferHost.Response(); await gm.EnqueueJob(async() => { var group = gm.PremadeGroupManager.GetBelongs(req.playerIdSrc.Value); if (group == null) { res.resultCode = ProtocolModels.PremadeGroup.TransferHost.Response.ResultCode.NotGroup; return; } if (group.LeaderPlayerId != req.playerIdSrc) { res.resultCode = ProtocolModels.PremadeGroup.TransferHost.Response.ResultCode.NotLeader; return; } var members = gm.PremadeGroupManager.TransferLeader(req.playerIdSrc.Value, req.playerIdDst.Value); for (int i = 0; i < members.Count; i++) { var player = members[i]; await new ConnectionQueue(player.SessionId).EnqueueAsync( gm.CreatePremadeGroupQueueData(player.PlayerId) ); } res.resultCode = ProtocolModels.PremadeGroup.TransferHost.Response.ResultCode.Ok; }); return(Ok(res)); }
protected void btnSave_Click(object sender, EventArgs e) { if (String.IsNullOrEmpty(txtDuedate.Text)) { jobSample.date_admin_sent_to_cus = null; } else { jobSample.date_admin_sent_to_cus = CustomUtils.converFromDDMMYYYY(txtDuedate.Text); } this.jobSample.Update(); job_sample_logs tmp = new job_sample_logs { ID = 0, job_sample_id = this.jobSample.ID, log_title = String.Format("Change Report Date"), //job_remark = txtRemark.Text, is_active = "0", date = DateTime.Now }; tmp.Insert(); //Commit GeneralManager.Commit(); removeSession(); MessageBox.Show(this, Resources.MSG_SAVE_SUCCESS, PreviousPath); }
private async void DeletePaper(PaperDataListItem paperListItem) { if (Messages.ShowQuestion("Are you sure you want to delete this Paper?", "Hold On", MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation) == DialogResult.No) { return; } bool isDeleted = await GeneralManager.RemovePaper(paperListItem.PaperCode); try { if (isDeleted) { containerFlowPanel.Controls.Remove(paperListItem); if (GeneralManager.GetExamPapers.GetPapers.Count == 0) { if (!containerFlowPanel.Controls.Contains(emptyListLabel)) { containerFlowPanel.Controls.Add(emptyListLabel); } emptyListLabel.Visible = true; } await LSTM.SavePapers(GeneralManager.GetExamPapers); } } catch (Exception ex) { Messages.ShowError(ex.Message); } }
static void Main() { var headChef = new HeadChef("Thiago"); var kitchenManager = new KitchenManager("Jonathan"); var generalManager = new GeneralManager("Yuliya"); var restaurant = new CORPizzaRestaurant.PizzaRestaurant(headChef, kitchenManager, generalManager); Console.WriteLine("==========================="); Console.WriteLine("== WELCOME TO =="); Console.WriteLine("== Buona Sera Restaurant =="); Console.WriteLine("== Order Approval System =="); Console.WriteLine("===========================\n\n"); Console.WriteLine("== Current hierarchy ==\n"); foreach (var employee in restaurant.GetHierarchy()) { Console.WriteLine($"{employee.Item1} as {employee.Item2.Name}"); } Console.WriteLine("\n"); Console.WriteLine("== Order Approvals ==\n"); var ordersToApprove = new[] { 1000, 150, 250, 10, 5000, 450, 600, 75, 50 }; var approvals = restaurant.ProcessOrders(ordersToApprove); for (var orderNumber = 1; orderNumber <= ordersToApprove.Length; orderNumber++) { Console.WriteLine($"Order no {orderNumber}\nTotal cost: {ordersToApprove[orderNumber-1]}\n{approvals[orderNumber-1]}\n"); } Console.ReadKey(); }
protected void btnSave_Click(object sender, EventArgs e) { //Remove Delete switch (CommandName) { case CommandNameEnum.Add: objJobInfo.Insert(); break; case CommandNameEnum.Edit: foreach (job_sample s in this.listSample) { s.job_status = Convert.ToInt16(ddlStatus.SelectedValue); s.sample_prefix = ddlJobNumber.SelectedItem.Text; s.update_by = userLogin.id; s.update_date = DateTime.Now; } objJobInfo.Update(); break; } //Commit GeneralManager.Commit(); removeSession(); MessageBox.Show(this, Resources.MSG_SAVE_SUCCESS, PreviousPath); }
static void Main(string[] args) { //Create the chain links Approver jennifer = new HeadChef(); Approver mitchell = new PurchasingManager(); Approver olivia = new GeneralManager(); //Create the chain jennifer.SetSupervisor(mitchell); mitchell.SetSupervisor(olivia); // Generate and process purchase requests PurchaseOrder p = new PurchaseOrder(1, 20, 69, "Spices"); jennifer.ProcessRequest(p); p = new PurchaseOrder(2, 300, 1389, "Fresh Veggies"); jennifer.ProcessRequest(p); p = new PurchaseOrder(3, 500, 4823.99, "Beef"); jennifer.ProcessRequest(p); p = new PurchaseOrder(4, 4, 12099, "Ovens"); jennifer.ProcessRequest(p); // Wait for user Console.ReadKey(); }
protected void gvResult_RowCommand(object sender, GridViewCommandEventArgs e) { CommandNameEnum cmd = (CommandNameEnum)Enum.Parse(typeof(CommandNameEnum), e.CommandName, true); this.CommandName = cmd; switch (cmd) { case CommandNameEnum.Edit: case CommandNameEnum.View: this.PKID = int.Parse(e.CommandArgument.ToString().Split(Constants.CHAR_COMMA)[0]); Server.Transfer(Constants.LINK_TEMPLATE); break; case CommandNameEnum.Inactive: this.PKID = int.Parse(e.CommandArgument.ToString().Split(Constants.CHAR_COMMA)[0]); m_template template = new m_template().SelectByID(this.PKID); if (template != null) { template.status = "I"; template.Update(); GeneralManager.Commit(); bindingData(); } break; } }
//請假2天內 經理批准 //請假5天內 協理批准 //請假7天內 總經理批准 //7天以上 不批准 void Start() { Manager a1 = new Manager("阿福"); // 經理 Director a2 = new Director("技安"); // 協理 GeneralManager a3 = new GeneralManager("宜靜"); // 總經理 a1.SetUpManager(a2); // 設定經理的上級為協理 a2.SetUpManager(a3); // 設定協理的上級為總經理 // 假單初始化 LeaveRequest leaveRequest = new LeaveRequest(); // 假單 leaveRequest.Name = "大雄"; // 員工姓名 leaveRequest.DayNum = 1; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出1天的假單 leaveRequest.DayNum = 3; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出3天的假單 leaveRequest.DayNum = 7; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出7天的假單 leaveRequest.DayNum = 10; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出10天的假單 }
public static void ChainOfResponsibility() { //Create the chain links Approver jennifer = new HeadChef(); Approver mitchell = new PurchasingManager(); Approver olivia = new GeneralManager(); //Create the chain jennifer.SetSupervisor(mitchell); mitchell.SetSupervisor(olivia); // Generate and process purchase requests PurchaseOrder p = new PurchaseOrder(1, 20, 69, "Spices"); jennifer.ProcessRequest(p); p = new PurchaseOrder(2, 300, 1389, "Fresh Veggies"); jennifer.ProcessRequest(p); p = new PurchaseOrder(3, 500, 4823.99, "Beef"); jennifer.ProcessRequest(p); p = new PurchaseOrder(4, 4, 12099, "Ovens"); jennifer.ProcessRequest(p); }
public async Task <IActionResult> ReportAcceptPlayer( [FromBody] ReportAcceptPlayer.Request req, [FromServices] GeneralManager gm) { var res = new ReportAcceptPlayer.Response { allowed = false, playerId = -1, rating = 0, side = Battle.Side.Other, }; await gm.EnqueueJob(() => { var player = gm.MatchManager.AcceptPlayer(req.battleServerSessionId, req.joinPassword); if (player != null) { res.allowed = true; res.playerId = player.PlayerId; res.rating = player.Rating; res.side = player.Side; } }); return(Ok(res)); }
public void Insert() { _repository.Add(this); GeneralManager.Commit(); job_running.IncrementRunning(this.job_prefix); foreach (job_sample sample in this.jobSample) { sample.job_id = this.ID; switch (sample.RowState) { case CommandNameEnum.Add: sample.Insert(); break; case CommandNameEnum.Edit: sample.Update(); break; case CommandNameEnum.Delete: sample.Delete(); break; } } }
new void Awake() { gm = GeneralManager.GetInstance(); bb = BreadBoard.GetInstance(); cp = CircuitPool.GetInstance(); fabricator = Fabricator.GetInstance(); }
void HandleRunEvent(RunPhase phase, float time) { if (phase == RunPhase.Start) { startTime = time; } else if (phase == RunPhase.Goal) { endTime = time; float runTime = endTime - startTime; if (GeneralManager.HasRunRecord()) { uiRecords.ShowRunnerResult(runTime, GeneralManager.GetRunTimeRecord()); } else { uiRecords.ShowRunnerResult(runTime); } if (GeneralManager.IsPersonalRunRecord(runTime)) { GeneralManager.SetRunRecord(runTime); } GeneralManager.RecentRunTime = runTime; } }
protected void btnSave_Click(object sender, EventArgs e) { this.jobSample.other_ref_no = txtOtherRefNo.Text; if (Constants.OTHER_REF_NOS.Contains(this.jobSample.other_ref_no.Trim())) { this.jobSample.due_date_lab = new DateTime(1, 1, 1); } this.jobSample.Update(); job_sample_logs tmp = new job_sample_logs { ID = 0, job_sample_id = this.jobSample.ID, log_title = String.Format("Change Other Ref no."), //job_remark = txtRemark.Text, is_active = "0", date = DateTime.Now }; tmp.Insert(); //Commit GeneralManager.Commit(); removeSession(); MessageBox.Show(this, Resources.MSG_SAVE_SUCCESS, PreviousPath); }
protected void btnSave_Click(object sender, EventArgs e) { switch (CommandName) { case CommandNameEnum.ChangeStatus: this.jobSample.job_status = String.IsNullOrEmpty(ddlStatus.SelectedValue) ? 0 : int.Parse(ddlStatus.SelectedValue); if (this.jobSample.job_status == 10) { //if change status to convert template this.jobSample.template_id = -1; this.jobSample.path_word = String.Empty; this.jobSample.path_pdf = String.Empty; } if (this.jobSample.job_status == 13) { //if change status to convert word this.jobSample.path_word = String.Empty; this.jobSample.path_pdf = String.Empty; } this.jobSample.Update(); break; } //Commit GeneralManager.Commit(); removeSession(); MessageBox.Show(this, Resources.MSG_SAVE_SUCCESS, PreviousPath); }
static void Main() { GeneralManager o = new GeneralManager("abc", "CEO", "dhanashri", 40000, 01); Console.WriteLine(o.CalcNetSalary()); Console.ReadLine(); }
bool OnSensorCollide(Fixture fixtureA, Fixture fixtureB, Contact contact) { if (Vector2.Distance(PlayerSensor.Body.Position, Fixture.Body.Position) <= 60) { if (fixtureA == PlayerSensor) { if (fixtureB.UserData != null) { (fixtureB.UserData as Entity).Sensor(this); } } if (GeneralManager.CheckKeyEdge(Keys.E)) { if (fixtureA == PlayerSensor) { if (fixtureB.UserData != null) { (fixtureB.UserData as Entity).PlayerUse(this); } } else { if (fixtureA.UserData != null) { (fixtureA.UserData as Entity).PlayerUse(this); } } } } return(false); }
protected void Page_Fill() { RolesTable.DataSource = SystemLists.User.Roles.Where(x => x != Role.AllRoles && x != Role.Unknown).ToList(); var departments = new GeneralManager().GetDepartments(Settings.GetCompanyName()); selectDepartment.DataSource = departments; selectDepartment.DataBind(); if (EdittedUser.Department == null) { EdittedUser.Department = departments.First(); } selectDepartment.SelectItem(EdittedUser.Department.ID.ToString()); if ((EdittedUser.Photo?.ID ?? 0) != 0) { if (!string.IsNullOrWhiteSpace(EdittedUser.Photo.FileName)) { UserPhoto.ImageUrl = EdittedUser.Photo.FileName; } } DataBind(); }
private void HandleRunEvent(RunPhase phase, float time) { if (phase == RunPhase.Start) { currentStartTime = time; bool show = GeneralManager.HasRun(); SpriteRenderer[] rends = GetComponentsInChildren <SpriteRenderer>(); for (int i = 0; i < rends.Length; i++) { rends[i].enabled = show; } } else if (phase == RunPhase.Goal) { currentGoalTime = time; float currentTime = currentGoalTime - currentStartTime; if (GeneralManager.IsPersonalRunRecord(currentTime)) { GeneralManager.SetRunRecording(currentRun); } currentRun.Clear(); SpriteRenderer[] rends = GetComponentsInChildren <SpriteRenderer>(); for (int i = 0; i < rends.Length; i++) { rends[i].enabled = false; } } }
static void Main(string[] args) { // 管理者初始化 Manager a1 = new Manager("阿福"); // 經理 Director a2 = new Director("技安"); // 協理 GeneralManager a3 = new GeneralManager("宜靜"); // 總經理 a1.SetUpManager(a2); // 設定經理的上級為協理 a2.SetUpManager(a3); // 設定協理的上級為總經理 // 假單初始化 LeaveRequest leaveRequest = new LeaveRequest(); // 假單 leaveRequest.Name = "大雄"; // 員工姓名 leaveRequest.DayNum = 1; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出1天的假單 leaveRequest.DayNum = 3; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出3天的假單 leaveRequest.DayNum = 7; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出7天的假單 leaveRequest.DayNum = 10; // 請假天數 a1.RequestPersonalLeave(leaveRequest); // 送出10天的假單 Console.Read(); }
public void StartNextTurn() { if (isSingleplayer) { team = !team; } currentMana = GeneralManager.MAX_MANA; GeneralManager.GamePiece p1 = GeneralManager.gameBoard.GetPieceAtPosition(new Vector2Int(GeneralManager.MANA_BOOST_X1, GeneralManager.MANA_BOOST_Y1)); GeneralManager.GamePiece p2 = GeneralManager.gameBoard.GetPieceAtPosition(new Vector2Int(GeneralManager.MANA_BOOST_X2, GeneralManager.MANA_BOOST_Y2)); if (p1 != null && p1.team == team) { currentMana += 2; } if (p2 != null && p2.team == team) { currentMana += 2; } GeneralManager.NextTurn(team); UpdateBoardVisuals(); }
/// Method for loading all textures in Content folder private static void LoadTextures() { DirectoryInfo dir = new DirectoryInfo(GeneralManager.Content.RootDirectory + "/Textures"); Logger.Write("Root : " + dir.Name); if (!dir.Exists) { throw new DirectoryNotFoundException(); } List <DirectoryInfo> dirs = dir.GetDirectories().ToList(); bool NothingAdded = false; while (!NothingAdded) { List <DirectoryInfo> NewDirs = new List <DirectoryInfo>(); foreach (DirectoryInfo DInf in dirs) { foreach (DirectoryInfo D in DInf.GetDirectories()) { bool WasAdded = false; foreach (DirectoryInfo Check in dirs) { if (Check.FullName == D.FullName) { WasAdded = true; break; } } if (!WasAdded) { NewDirs.Add(D); } } } NothingAdded = NewDirs.Count == 0; dirs.AddRange(NewDirs); } foreach (DirectoryInfo d in dirs) { FileInfo[] files = d.GetFiles("*.*"); int Start = Directory.GetCurrentDirectory().Length + 9; foreach (FileInfo file in files) { string key = d.FullName.Substring(Start) + "/" + file.Name.Split(new char[] { '.' })[0]; Logger.Write("Loading : " + key); GeneralManager.LoadTex(key); } } }
private void Awake() { if (m_Instance == null) { m_Instance = this; } m_Player = FindObjectOfType <PlayerMovement>().gameObject; }
private Vector3 velocity = Vector3.zero; // used by smoothDampen exclusively // Start is called before the first frame update void Start() { generalManager = GameObject.FindObjectOfType <GeneralManager>(); playerComponent = GetComponent <Player>(); boardTiles = generalManager.boardTiles; playerIndex = playerComponent.playerIndex; this.enabled = false; }
private void Awake() { GM = FindObjectOfType <GeneralManager>(); anim = GetComponent <Animator>(); rb = gameObject.GetComponent <Rigidbody2D>(); rb.freezeRotation = true; }
protected void btnSave_Click(object sender, EventArgs e) { switch (CommandName) { case CommandNameEnum.Add: obj.Insert(); break; case CommandNameEnum.Edit: obj.Update(); break; } this.PKID = (this.PKID == 0) ? obj.GetMax() : this.PKID; MenuBiz menuBiz = new MenuBiz(); menu_role menuRoleBiz = new menu_role(); List <menu_role> _menuRoles = menuRoleBiz.getRoleListByRoleId(PKID); List <menu> menus = menuBiz.GetAll().Where(x => x.PREVIOUS_MENU_ID != null).OrderBy(x => x.DISPLAY_ORDER).ToList(); foreach (menu _menu in menus) { menu_role menuRole = _menuRoles.Where(x => x.MENU_ID == _menu.MENU_ID).FirstOrDefault(); if (menuRole != null) { menuRole.IS_CREATE = isChecked(menuRole, CommandNameEnum.Add); menuRole.IS_EDIT = isChecked(menuRole, CommandNameEnum.Edit); menuRole.IS_DELETE = isChecked(menuRole, CommandNameEnum.Delete); menuRole.RowState = CommandNameEnum.Edit; } else { menu_role _menuRole = new menu_role(); _menuRole.ROLE_ID = this.PKID; _menuRole.MENU_ID = Convert.ToInt32(_menu.MENU_ID); _menuRole.IS_REQUIRED_ACTION = false; _menuRole.IS_CREATE = false; _menuRole.IS_DELETE = false; _menuRole.IS_EDIT = false; _menuRole.UPDATE_BY = "SYSTEM"; _menuRole.CREATE_DATE = DateTime.Now; _menuRole.UPDATE_DATE = DateTime.Now; _menuRole.RowState = CommandNameEnum.Add; _menuRoles.Add(_menuRole); menu_role tmp_menuRole = _menuRoles.Where(x => x.MENU_ID == _menu.MENU_ID).FirstOrDefault(); tmp_menuRole.IS_CREATE = isChecked(tmp_menuRole, CommandNameEnum.Add); tmp_menuRole.IS_DELETE = isChecked(tmp_menuRole, CommandNameEnum.Edit); tmp_menuRole.IS_EDIT = isChecked(tmp_menuRole, CommandNameEnum.Delete); tmp_menuRole.RowState = CommandNameEnum.Add; } } foreach (menu_role _menuRole in _menuRoles.Where(x => x.IS_CREATE == (bool)false && x.IS_EDIT == (bool)false && x.IS_DELETE == (bool)false)) { _menuRole.RowState = CommandNameEnum.Delete; } menuRoleBiz.InsertList(_menuRoles); GeneralManager.Commit(); removeSession(); MessageBox.Show(this, Resources.MSG_SAVE_SUCCESS, PreviousPath); }
static void Main(string[] args) { CommonManager jinli = new CommonManager("金立"); Majordomo zongjian = new Majordomo("中坚"); GeneralManager zhongjingli = new GeneralManager("仲景离"); jinli.SetSuperior(zongjian); zongjian.SetSuperior(zhongjingli); Request request1 = new Request { RequestType = "请假", RequestContent = "小菜请假", Number = 1 }; jinli.RequestApplications(request1); Request request2 = new Request { RequestType = "请假", RequestContent = "小菜请假", Number = 4 }; jinli.RequestApplications(request2); Request request3 = new Request { RequestType = "加薪", RequestContent = "小菜请求加薪", Number = 500 }; jinli.RequestApplications(request3); Request request4 = new Request { RequestType = "加薪", RequestContent = "小菜请求加薪", Number = 1000 }; jinli.RequestApplications(request4); }
public GeneralManager() { mInstance = null; mInstance = this; }