Example #1
0
 // Use this for initialization
 void Start()
 {
     generator = GameObject.FindGameObjectWithTag("Generator");
     genHealth = generator.GetComponent <GenHealth>();
     nav       = GetComponent <UnityEngine.AI.NavMeshAgent>();
 }
Example #2
0
 void Start()
 {
     generator = GameObject.FindGameObjectWithTag("Generator");
     genHealth = generator.GetComponent <GenHealth>();
 }