Example #1
0
 private void LoadAllData()
 {
     CurrentLevel = storing.GetCurrentLevel();
     gemc.SetGemCount(storing.GetGemCount());
     scorec.SetBestScore(storing.GetBestScore());
     oc.SetVibrationStatus(storing.GetVibrationStatus());
     oc.SetVMusicStatus(storing.GetMusicStatus());
     bm.SetBoughtBricks(storing.GetBoughtBricks());
     bm.SetSelectedBrick(storing.GetCurrentBrick());
     //CurrentLevel = 8;
     //gemc.SetGemCount(999);
 }