private void OnPositionChanged(GemController sender, int x, int y, bool interpolate) { Canvas.SetLeft(image, 50 + x * 32); Canvas.SetBottom(image, 50 + y * 32); Canvas.SetLeft(specialImage, 50 + x * 32); Canvas.SetBottom(specialImage, 50 + y * 32); if (interpolate) { OnMovingStart(); Task.Delay(500).ContinueWith(__ => { instance.OnMovingEnd(); }); } //else //{ // instance.OnMovingEnd(); //} }
private void OnPositionChanged(GemController sender, int x, int y, bool interpolate) { CurrentX = x; CurrentY = y; movingComponent.MoveTo(new Vector3(positionOffset.x * x + x, positionOffset.y * y + y), interpolate, () => { instance.OnMovingEnd(); }); if (interpolate) { instance.OnMovingStart(); } }