public void AddCurve(PointF[] points, float tension) { Changed(); GdiPath.AddCurve(points, tension); }
public void AddCurve(PointF[] points, int offset, int numberOfSegments, float tension) { Changed(); GdiPath.AddCurve(points, offset, numberOfSegments, tension); }
public void AddCurve(PointF[] points) { Changed(); GdiPath.AddCurve(points); }