public static int GetNumReadyShipments() { int num = 0; IEnumerator enumerator = PersistentShipmentData.shipmentDictionary.Values.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; JamCharacterShipment jamCharacterShipment = (JamCharacterShipment)obj; if (PersistentShipmentData.ShipmentTypeForShipmentIsAvailable(jamCharacterShipment.ShipmentRecID)) { long num2 = GarrisonStatus.CurrentTime() - (long)jamCharacterShipment.CreationTime; long num3 = (long)jamCharacterShipment.ShipmentDuration - num2; if (num3 <= 0L) { num++; } } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } return(num); }
public static int GetNumReadyShipments() { int num = 0; IEnumerator enumerator = PersistentShipmentData.shipmentDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { JamCharacterShipment jamCharacterShipment = (JamCharacterShipment)enumerator.get_Current(); long num2 = GarrisonStatus.CurrentTime() - (long)jamCharacterShipment.CreationTime; long num3 = (long)jamCharacterShipment.ShipmentDuration - num2; if (num3 <= 0L) { num++; } } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } return(num); }
private void Update() { this.m_currentVisibleZone = null; if (this.m_currentMapMission > 0) { this.m_secondsMissionHasBeenSelected += Time.deltaTime; } if (this.m_invasionNotification.gameObject.activeSelf) { long num = LegionfallData.GetCurrentInvasionExpirationTime() - GarrisonStatus.CurrentTime(); num = ((num <= 0L) ? 0L : num); if (num > 0L) { this.m_invasionTimeRemainingDuration.FormatDurationString((int)num, false); this.m_invasionTimeRemaining.text = this.m_invasionTimeRemainingDuration.DurationString; } else { this.m_invasionNotification.gameObject.SetActive(false); if (this.m_mapInfo_BrokenIsles.gameObject.activeSelf) { this.SetMapViewSize_BrokenIsles(); } else { this.SetMapViewSize_Argus(); } Main.instance.RequestWorldQuests(); } } }
public void CompleteAllMissions() { Debug.Log("Main.CompleteAllMissions()"); IEnumerator enumerator = PersistentMissionData.missionDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)enumerator.get_Current(); GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record.GarrFollowerTypeID == 4u) { if (jamGarrisonMobileMission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num2 = jamGarrisonMobileMission.MissionDuration - num; if (num2 <= 0L) { this.CompleteMission(jamGarrisonMobileMission.MissionRecID); } } } } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } }
private void Update() { if (!this.m_onMission) { return; } if (this.m_isCombatAlly) { return; } long num = GarrisonStatus.CurrentTime() - this.m_missionStartedTime; long num2 = this.m_missionDurationInSeconds - num; num2 = ((num2 <= 0L) ? 0L : num2); if (num2 > 0L) { this.m_missionTimeRemaining.FormatDurationString((int)num2, false); this.m_statusTextSB.Length = 0; this.m_statusTextSB.ConcatFormat("{0} {1} - {2} - {3}", FollowerListItem.m_iLvlString, this.m_itemLevel, FollowerListItem.m_onMissionString, this.m_missionTimeRemaining.DurationString); this.m_statusText.text = this.m_statusTextSB.ToString(); } else { this.m_statusTextSB.Length = 0; this.m_statusTextSB.ConcatFormat("{0} {1} - {2} - {3}", FollowerListItem.m_iLvlString, this.m_itemLevel, FollowerListItem.m_onMissionString, FollowerListItem.m_missionCompleteString); this.m_statusText.text = this.m_statusTextSB.ToString(); } }
private void HandleInvasionPOIChanged() { JamMobileAreaPOI currentInvasionPOI = LegionfallData.GetCurrentInvasionPOI(); if (currentInvasionPOI == null) { this.m_invasionNotification.gameObject.SetActive(false); } else { this.m_invasionNotification.gameObject.SetActive(true); this.m_invasionTitle.text = currentInvasionPOI.Description; long num = LegionfallData.GetCurrentInvasionExpirationTime() - GarrisonStatus.CurrentTime(); num = ((num <= 0L) ? 0L : num); this.m_invasionTimeRemainingDuration.FormatDurationString((int)num, false); this.m_invasionTimeRemaining.text = this.m_invasionTimeRemainingDuration.DurationString; } if (this.m_mapInfo_BrokenIsles.gameObject.activeSelf) { this.SetMapViewSize_BrokenIsles(); } else { this.SetMapViewSize_Argus(); } }
public static int GetNumCompletedMissions() { int num = 0; IEnumerator enumerator = PersistentMissionData.missionDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)enumerator.get_Current(); GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { long num2 = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num3 = jamGarrisonMobileMission.MissionDuration - num2; if ((jamGarrisonMobileMission.MissionState == 1 && num3 <= 0L) || jamGarrisonMobileMission.MissionState == 2 || jamGarrisonMobileMission.MissionState == 3) { num++; } } } } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } return(num); }
private void Update() { if (this.m_training) { long num = GarrisonStatus.CurrentTime() - (long)this.m_shipmentCreationTime; float fillAmount = Mathf.Clamp((float)num / (float)this.m_shipmentDuration, 0f, 1f); this.m_troopBuildProgressRing.set_fillAmount(fillAmount); this.m_troopBuildProgressFill.set_fillAmount(fillAmount); long num2 = (long)this.m_shipmentDuration - num; if (num2 < 0L) { num2 = 0L; } if (num2 > 0L) { Duration duration = new Duration((int)num2); this.m_timeRemainingText.set_text(duration.DurationString); } else if (this.m_glowLoopHandle == null) { this.m_glowLoopHandle = UiAnimMgr.instance.PlayAnim("MinimapLoopPulseAnim", base.get_transform(), Vector3.get_zero(), 3f, 0f); this.m_timeRemainingText.set_text(StaticDB.GetString("COLLECT", null)); Main.instance.m_UISound.Play_TroopsReadyToast(); } } }
private void InitMissionList() { RectTransform[] componentsInChildren = this.missionListViewContents.GetComponentsInChildren <RectTransform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionListViewContents.get_transform()) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } } List <JamGarrisonMobileMission> list = Enumerable.ToList <JamGarrisonMobileMission>(Enumerable.OfType <JamGarrisonMobileMission>(PersistentMissionData.missionDictionary.get_Values())); if (this.isInProgressMissionList) { list.Sort(new MissionListView.MissionTimeComparer()); } else { list.Sort(new MissionListView.MissionLevelComparer()); } using (List <JamGarrisonMobileMission> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { JamGarrisonMobileMission current = enumerator.get_Current(); GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(current.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (this.isInProgressMissionList) { if (current.MissionState == 0) { continue; } if (current.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - current.StartTime; long num2 = current.MissionDuration - num; if (num2 <= 0L) { continue; } } } if (this.isInProgressMissionList || current.MissionState == 0) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionListItemPrefab); gameObject.get_transform().SetParent(this.missionListViewContents.get_transform(), false); MissionListItem component = gameObject.GetComponent <MissionListItem>(); component.Init(record.ID); } } } } } }
public int Compare(JamGarrisonMobileMission m1, JamGarrisonMobileMission m2) { long num = GarrisonStatus.CurrentTime() - m1.StartTime; long num2 = m1.MissionDuration - num; long num3 = GarrisonStatus.CurrentTime() - m2.StartTime; long num4 = m2.MissionDuration - num3; return((int)(num2 - num4)); }
private void UpdateTimeRemaining() { long num = (long)this.m_bounty.EndTime - GarrisonStatus.CurrentTime(); num = ((num <= 0L) ? 0L : num); Duration duration = new Duration((int)num, false); this.m_timeLeft.set_text(StaticDB.GetString("TIME_LEFT", "Time Left: PH") + " " + duration.DurationString); }
private void InitMissionList() { RectTransform[] componentsInChildren = this.missionListViewContents.GetComponentsInChildren <RectTransform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionListViewContents.transform) { Object.DestroyImmediate(componentsInChildren[i].gameObject); } } List <JamGarrisonMobileMission> list = PersistentMissionData.missionDictionary.Values.OfType <JamGarrisonMobileMission>().ToList <JamGarrisonMobileMission>(); if (this.isInProgressMissionList) { list.Sort(new MissionListView.MissionTimeComparer()); } else { list.Sort(new MissionListView.MissionLevelComparer()); } foreach (JamGarrisonMobileMission jamGarrisonMobileMission in list) { GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (this.isInProgressMissionList) { if (jamGarrisonMobileMission.MissionState == 0) { continue; } if (jamGarrisonMobileMission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num2 = jamGarrisonMobileMission.MissionDuration - num; if (num2 <= 0L) { continue; } } } if (this.isInProgressMissionList || jamGarrisonMobileMission.MissionState == 0) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionListItemPrefab); gameObject.transform.SetParent(this.missionListViewContents.transform, false); MissionListItem component = gameObject.GetComponent <MissionListItem>(); component.Init(record.ID); } } } } }
private void Update() { long num = this.m_endTime - GarrisonStatus.CurrentTime(); bool active = num < 4500L; this.m_expiringSoon.get_gameObject().SetActive(active); if (num <= 0L) { Object.DestroyImmediate(base.get_gameObject()); return; } }
private void Update() { if (this.m_invasionZoneNameArea.activeSelf) { long num = LegionfallData.GetCurrentInvasionExpirationTime() - GarrisonStatus.CurrentTime(); num = ((num <= 0L) ? 0L : num); if (num <= 0L) { this.m_invasionZoneNameArea.SetActive(false); this.m_zoneNameArea.SetActive(this.zoneNameTag.Length > 0); } } }
private void Update() { if (!this.missionTimeRemainingText.get_gameObject().get_activeSelf()) { return; } long num = GarrisonStatus.CurrentTime() - this.missionStartedTime; long num2 = (long)this.missionDurationInSeconds - num; num2 = ((num2 <= 0L) ? 0L : num2); Duration duration = new Duration((int)num2, false); this.missionTimeRemainingText.set_text(duration.DurationString + " <color=#ff0000ff>(In Progress)</color>"); }
private void UpdateTimeRemaining() { int num = (int)(this.m_endTime - GarrisonStatus.CurrentTime()); if (num < 0) { num = 0; } Duration duration = new Duration(num); this.m_worldQuestTimeText.set_text(this.m_timeLeftString + " " + duration.DurationString); bool active = num < 4500; this.m_expiringSoon.get_gameObject().SetActive(active); }
private void Update() { IEnumerator enumerator = PersistentMissionData.missionDictionary.Values.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)obj; bool flag = false; GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (jamGarrisonMobileMission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num2 = jamGarrisonMobileMission.MissionDuration - num; if (num2 <= 0L) { flag = true; } } if (jamGarrisonMobileMission.MissionState == 2) { flag = true; } if (flag) { } } } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } }
private void Update() { if (this.m_mission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - this.m_mission.StartTime; long num2 = this.m_mission.MissionDuration - num; num2 = ((num2 <= 0L) ? 0L : num2); Duration duration = new Duration((int)num2); if (num2 > 0L) { this.m_statusText.set_text(duration.DurationString + " <color=#ff0000ff>(" + StaticDB.GetString("IN_PROGRESS", null) + ")</color>"); } else { this.m_statusText.set_text("<color=#00ff00ff>(" + StaticDB.GetString("TAP_TO_COMPLETE", null) + ")</color>"); } } }
public void OnCollectTroop() { long num = GarrisonStatus.CurrentTime() - (long)this.m_shipmentCreationTime; long num2 = (long)this.m_shipmentDuration - num; if (num2 > 0L) { return; } if (this.m_shipmentDBID != 0uL && !this.m_collected) { this.m_collected = true; UiAnimMgr.instance.PlayAnim("MinimapPulseAnim", base.get_transform(), Vector3.get_zero(), 2f, 0f); Main.instance.m_UISound.Play_CollectTroop(); MobilePlayerCompleteShipment mobilePlayerCompleteShipment = new MobilePlayerCompleteShipment(); mobilePlayerCompleteShipment.ShipmentID = this.m_shipmentDBID; Login.instance.SendToMobileServer(mobilePlayerCompleteShipment); } }
private void Update() { if (!this.m_onMission) { return; } if (this.m_isCombatAlly) { return; } long num = GarrisonStatus.CurrentTime() - this.m_missionStartedTime; long num2 = this.m_missionDurationInSeconds - num; num2 = ((num2 <= 0L) ? 0L : num2); if (num2 > 0L) { Duration duration = new Duration((int)num2); this.m_statusText.set_text(string.Concat(new object[] { FollowerListItem.m_iLvlString, " ", this.m_itemLevel, " - ", FollowerListItem.m_onMissionString, " - ", duration.DurationString })); } else { this.m_statusText.set_text(string.Concat(new object[] { FollowerListItem.m_iLvlString, " ", this.m_itemLevel, " - ", FollowerListItem.m_onMissionString, " - ", FollowerListItem.m_missionCompleteString })); } }
private void UpdateMissionRemainingTimeDisplay() { if (!this.m_inProgressMissionGroup.get_gameObject().get_activeSelf()) { return; } if (this.m_missionSiteGroup != null && this.m_missionSiteGroup.get_alpha() < 0.1f) { return; } long num = GarrisonStatus.CurrentTime() - this.m_missionStartedTime; long num2 = (long)this.m_missionDurationInSeconds - num; num2 = ((num2 <= 0L) ? 0L : num2); if (!this.m_isSupportMission) { Duration duration = new Duration((int)num2); this.m_missionTimeRemainingText.set_text(duration.DurationString); } if (num2 == 0L) { if (this.m_isSupportMission) { if (!this.m_autoCompletedSupportMission) { if (AdventureMapPanel.instance.ShowMissionResultAction != null) { AdventureMapPanel.instance.ShowMissionResultAction.Invoke(this.m_garrMissionID, 1, false); } Main.instance.CompleteMission(this.m_garrMissionID); this.m_autoCompletedSupportMission = true; } } else { this.m_availableMissionGroup.get_gameObject().SetActive(false); this.m_inProgressMissionGroup.get_gameObject().SetActive(false); this.m_completeMissionGroup.get_gameObject().SetActive(true); } } }
private void Update() { long num = this.m_endTime - GarrisonStatus.CurrentTime(); bool active = num < 4500L; this.m_expiringSoon.gameObject.SetActive(active); if (num <= 0L) { StackableMapIcon component = base.gameObject.GetComponent <StackableMapIcon>(); GameObject gameObject = base.gameObject; if (component != null) { component.RemoveFromContainer(); } if (gameObject != null) { Object.DestroyImmediate(gameObject); return; } } }
public static int GetNumCompletedMissions(bool skipSupportMissions = false) { int num = 0; IEnumerator enumerator = PersistentMissionData.missionDictionary.Values.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)obj; GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (!skipSupportMissions || (record.Flags & 16u) == 0u) { long num2 = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num3 = jamGarrisonMobileMission.MissionDuration - num2; if ((jamGarrisonMobileMission.MissionState == 1 && num3 <= 0L) || jamGarrisonMobileMission.MissionState == 2 || jamGarrisonMobileMission.MissionState == 3) { num++; } } } } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } return(num); }
public void ZoomToNextCompleteMission() { AllPanels.instance.m_orderHallMultiPanel.m_miniMissionListPanel.InitMissionList(); MiniMissionListItem[] componentsInChildren = AllPanels.instance.m_orderHallMultiPanel.m_miniMissionListPanel.m_inProgressMission_listContents.GetComponentsInChildren <MiniMissionListItem>(true); foreach (MiniMissionListItem miniMissionListItem in componentsInChildren) { JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[miniMissionListItem.GetMissionID()]; if (jamGarrisonMobileMission != null) { if (jamGarrisonMobileMission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num2 = jamGarrisonMobileMission.MissionDuration - num; if (num2 <= 0L) { AdventureMapPanel.instance.ShowMissionResultAction(jamGarrisonMobileMission.MissionRecID, 0, false); break; } } } } }
private void Update() { if (this.m_mission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - this.m_mission.StartTime; long num2 = this.m_mission.MissionDuration - num; num2 = ((num2 <= 0L) ? 0L : num2); Duration duration = new Duration((int)num2, false); if (num2 > 0L) { this.m_statusText.set_text(duration.DurationString + " <color=#ff0000ff>(" + StaticDB.GetString("IN_PROGRESS", null) + ")</color>"); } else { this.m_statusText.set_text("<color=#00ff00ff>(" + StaticDB.GetString("TAP_TO_COMPLETE", null) + ")</color>"); } } long num3 = GarrisonStatus.CurrentTime() - this.m_mission.OfferTime; long num4 = this.m_mission.OfferDuration - num3; num4 = ((num4 <= 0L) ? 0L : num4); if (num4 > 0L) { if (this.m_expirationText.get_gameObject().get_activeSelf()) { this.m_missionOfferTimeRemaining.FormatDurationString((int)num4, false); this.m_missionOfferTimeSB.set_Length(0); this.m_missionOfferTimeSB.ConcatFormat("{0}", this.m_missionOfferTimeRemaining.DurationString); this.m_expirationText.set_text(this.m_missionOfferTimeSB.ToString()); } } else if (this.m_mission.MissionState == 0 && this.m_mission.OfferDuration > 0L) { AdventureMapPanel.instance.SelectMissionFromList(0); AllPopups.instance.m_missionDialog.m_missionDetailView.get_gameObject().SetActive(false); Object.DestroyImmediate(base.get_gameObject()); return; } }
private void UpdateMissionRemainingTimeDisplay() { if (!this.m_missionInProgressMessage.get_activeSelf()) { return; } long num = GarrisonStatus.CurrentTime() - this.m_missionStartedTime; long num2 = this.m_missionDurationInSeconds - num; bool flag = num2 < 0L && this.m_popupView.get_gameObject().get_activeSelf(); num2 = ((num2 <= 0L) ? 0L : num2); Duration duration = new Duration((int)num2); this.m_missionTimeRemainingText.set_text(duration.DurationString); if (flag && !this.m_attemptedAutoComplete) { if (AdventureMapPanel.instance.ShowMissionResultAction != null) { AdventureMapPanel.instance.ShowMissionResultAction.Invoke(this.m_garrMissionID, 1, false); } Main.instance.CompleteMission(this.m_garrMissionID); this.m_attemptedAutoComplete = true; } }
public long GetRemainingRespecTime() { return((long)this.m_garrTalentRec.RespecDurationSecs - (GarrisonStatus.CurrentTime() - (long)this.m_talent.StartTime)); }
public void Init(int missionRecID) { this.garrMissionID = missionRecID; GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(this.garrMissionID); if (record == null) { return; } if (!PersistentMissionData.missionDictionary.ContainsKey(this.garrMissionID)) { return; } this.missionDurationInSeconds = record.MissionDuration; JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary.get_Item(this.garrMissionID); this.missionStartedTime = jamGarrisonMobileMission.StartTime; Duration duration = new Duration(record.MissionDuration, false); string text = (duration.Hours < 2) ? "<color=#ffffffff>" : "<color=#ff8600ff>"; long num = GarrisonStatus.CurrentTime() - this.missionStartedTime; long num2 = (long)this.missionDurationInSeconds - num; num2 = ((num2 <= 0L) ? 0L : num2); bool flag = jamGarrisonMobileMission.MissionState == 1 && num2 > 0L; this.missionNameText.set_text(record.Name + ((!flag) ? (" (" + text + duration.DurationString + "</color>)") : string.Empty)); this.missionLevelText.set_text(string.Empty + record.TargetLevel); this.inProgressDarkener.SetActive(flag); this.missionTimeRemainingText.get_gameObject().SetActive(flag); this.missionDurationInSeconds = record.MissionDuration; this.missionResultsText.get_gameObject().SetActive(false); this.isResultsItem = false; MissionRewardDisplay.InitMissionRewards(this.missionRewardDisplayPrefab, this.missionRewardGroup.get_transform(), jamGarrisonMobileMission.Reward); for (int i = 0; i < this.locationImages.Length; i++) { if (this.locationImages[i] != null) { this.locationImages[i].get_gameObject().SetActive(false); } } Image image = null; uint uiTextureKitID = record.UiTextureKitID; switch (uiTextureKitID) { case 101u: image = this.locationImages[1]; this.locationIndex = 1; break; case 102u: image = this.locationImages[10]; this.locationIndex = 10; break; case 103u: image = this.locationImages[3]; this.locationIndex = 3; break; case 104u: image = this.locationImages[4]; this.locationIndex = 4; break; case 105u: image = this.locationImages[9]; this.locationIndex = 9; break; case 106u: image = this.locationImages[7]; this.locationIndex = 7; break; case 107u: image = this.locationImages[8]; this.locationIndex = 8; break; default: switch (uiTextureKitID) { case 203u: image = this.locationImages[2]; this.locationIndex = 2; break; case 204u: image = this.locationImages[6]; this.locationIndex = 6; break; case 205u: image = this.locationImages[5]; this.locationIndex = 5; break; default: if (uiTextureKitID != 164u) { if (uiTextureKitID != 165u) { this.locationIndex = 0; } else { image = this.locationImages[11]; this.locationIndex = 11; } } else { image = this.locationImages[0]; this.locationIndex = 0; } break; } break; } if (image != null) { image.get_gameObject().SetActive(true); } GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID); this.m_missionTypeImage.set_overrideSprite(TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID)); if ((record.Flags & 1u) != 0u) { this.rareMissionText.get_gameObject().SetActive(true); Color color = this.levelBG.get_color(); color.r = 0f; color.g = 0.211f; color.b = 0.506f; this.levelBG.set_color(color); } else { this.rareMissionText.get_gameObject().SetActive(false); } }
public bool ShouldShowCompletedMission() { JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[this.m_garrMissionID]; return(jamGarrisonMobileMission.MissionState == 2 || jamGarrisonMobileMission.MissionState == 3 || (jamGarrisonMobileMission.MissionState == 1 && GarrisonStatus.CurrentTime() - this.m_missionStartedTime >= (long)this.m_missionDurationInSeconds)); }
private void Update() { if (this.m_lootDisplayPending && this.m_contributeButton.interactable) { this.m_delayBeforeShowingLoot -= Time.deltaTime; if (this.m_delayBeforeShowingLoot > 0f) { return; } } if (this.m_delayBeforeShowingLoot <= 0f && this.m_lootDisplayTimeRemaining > 0f && this.m_lootItemQuantity > 0) { if (!this.m_gotLootArea.activeSelf) { Main.instance.m_UISound.Play_GetItem(); this.m_gotLootArea.SetActive(true); this.m_lootAreaCanvasGroup.alpha = 0f; iTween.ValueTo(base.gameObject, iTween.Hash(new object[] { "name", "Fade Loot In", "from", 0f, "to", 1f, "easeType", "easeOutCubic", "time", 0.5f, "onupdate", "FadeLootInCallback", "oncomplete", "FadeLootInCompleteCallback" })); } ItemRec record = StaticDB.itemDB.GetRecord(this.m_lootItemID); if (record != null) { this.m_gotLootItemName.text = record.Display + ((this.m_lootItemQuantity != 1) ? (" (" + this.m_lootItemQuantity + "x)") : string.Empty); } else { this.m_gotLootItemName.text = "???" + ((this.m_lootItemQuantity != 1) ? (" (" + this.m_lootItemQuantity + "x)") : string.Empty); } this.m_rewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, this.m_lootItemID, 1, 0, 0); this.m_lootDisplayTimeRemaining -= Time.deltaTime; } else if (this.m_lootDisplayTimeRemaining <= 0f && this.m_lootDisplayPending) { if (this.m_gotLootArea.activeSelf) { iTween.ValueTo(base.gameObject, iTween.Hash(new object[] { "name", "Fade Loot Out", "from", 0f, "to", 1f, "easeType", "easeOutCubic", "time", 0.5f, "onupdate", "FadeLootOutCallback", "oncomplete", "FadeLootOutCompleteCallback" })); } this.m_lootDisplayPending = false; } if (LegionfallData.legionfallDictionary.ContainsKey(this.m_contributionID)) { LegionfallData.MobileContributionData mobileContributionData = (LegionfallData.MobileContributionData)LegionfallData.legionfallDictionary[this.m_contributionID]; MobileContribution contribution = mobileContributionData.contribution; if (contribution.State == 3) { if (mobileContributionData.underAttackExpireTime == 0L) { mobileContributionData.underAttackExpireTime = GarrisonStatus.CurrentTime() + (long)mobileContributionData.contribution.CurrentValue; } long num = mobileContributionData.underAttackExpireTime - GarrisonStatus.CurrentTime(); num = ((num <= 0L) ? 0L : num); Duration duration = new Duration((int)num, false); this.m_healthText.text = StaticDB.GetString("TIME_LEFT", null) + " " + duration.DurationString; this.m_progressFillBar.fillAmount = contribution.CurrentValue / contribution.UpperValue; } } }