Example #1
0
    private void OnEnable()
    {
        this.m_characterName.set_text(GarrisonStatus.CharacterName());
        if (Main.instance.GetLocale() == "frFR")
        {
            this.m_characterClassName.set_text(string.Concat(new string[]
            {
                GarrisonStatus.CharacterClassName(),
                " ",
                StaticDB.GetString("LEVEL", null),
                " ",
                GarrisonStatus.CharacterLevel().ToString()
            }));
        }
        else
        {
            this.m_characterClassName.set_text(GeneralHelpers.TextOrderString(StaticDB.GetString("LEVEL", null), GarrisonStatus.CharacterLevel().ToString()) + " " + GarrisonStatus.CharacterClassName());
        }
        this.m_characterListButton.set_text(StaticDB.GetString("CHARACTER_LIST", null));
        Sprite sprite = GeneralHelpers.LoadClassIcon(GarrisonStatus.CharacterClassID());

        if (sprite != null)
        {
            this.m_classIcon.set_sprite(sprite);
        }
    }
Example #2
0
    private void InitPlayerDisplay(int playerLevel)
    {
        this.m_characterName.text = GarrisonStatus.CharacterName();
        if (Main.instance.GetLocale() == "frFR")
        {
            this.m_characterClassName.text = string.Concat(new string[]
            {
                GarrisonStatus.CharacterClassName(),
                " ",
                StaticDB.GetString("LEVEL", null),
                " ",
                playerLevel.ToString()
            });
        }
        else
        {
            this.m_characterClassName.text = GeneralHelpers.TextOrderString(StaticDB.GetString("LEVEL", null), playerLevel.ToString()) + " " + GarrisonStatus.CharacterClassName();
        }
        this.m_characterListButton.text = StaticDB.GetString("CHARACTER_LIST", null);
        Sprite sprite = GeneralHelpers.LoadClassIcon(GarrisonStatus.CharacterClassID());

        if (sprite != null)
        {
            this.m_classIcon.sprite = sprite;
        }
    }