Example #1
0
        public override void OnInspectorGUI()
        {
            GameView gameView = (GameView)target;

            DrawDefaultInspector();

            EditorGUILayout.Separator();

            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Update from scene"))
            {
                gameView.UpdateModelFromScene();
            }
            if (GUILayout.Button("Apply to scene"))
            {
                gameView.ApplyModelToScene();
            }
            if (GUILayout.Button("Reset scene"))
            {
                gameView.ResetScene();
            }
            EditorGUILayout.EndHorizontal();
        }