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C# (CSharp) GameView.AfterLogin Examples
Programming Language:
C# (CSharp)
Class/Type:
GameView
Method/Function:
AfterLogin
Examples at hotexamples.com:
1
C# (CSharp) GameView.AfterLogin - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GameView.AfterLogin
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Close(4)
AddActivity(3)
BeautifyF(2)
AddNewTile(2)
AddScore(2)
Connect(2)
CloseView(2)
Apply(2)
ClearLastButtonClick(1)
BeginStart(1)
BindLevelBehavior(1)
BindView(1)
ChangePrizeText(1)
CheckForLeftClick(1)
CheckNull(1)
Cleanup(1)
Activate(1)
ClearSelection(1)
Clone(1)
BeginHUDPassPlayer(1)
CloseCharacterPopup(1)
ConstructView(1)
Create(1)
CreateGrid(1)
CreateLevel(1)
CreateNewColorQuest(1)
CreateNewFigureAndColorQuest(1)
BeginSpritePass(1)
BeginHUDPass2(1)
BeginHUDPassAI(1)
ApplyModelToScene(1)
AddCards(1)
AddDiamondProgress(1)
AddMessageToMessageBox(1)
AddOnClearTask(1)
AddTileOnField(1)
AfterLogin(1)
AllUncoveredSuccessfully(1)
AnimateMovement(1)
AnnounceTurn(1)
AskForPlayerMove(1)
BeginHUDPass3(1)
AskInventoryBagIndex(1)
AskPictureRemoving(1)
AskSwordReplace(1)
AskToPlacePieceInitially(1)
AssignFlag(1)
AssignTileAsHint(1)
AssignTileAsMine(1)
AwaitPlayerInput(1)
Frequently Used Methods
Close (4)
AddActivity (3)
BeautifyF (2)
AddNewTile (2)
AddScore (2)
Connect (2)
CloseView (2)
Apply (2)
ClearLastButtonClick (1)
BeginStart (1)
Frequently Used Methods
BindLevelBehavior (1)
BindView (1)
ChangePrizeText (1)
CheckForLeftClick (1)
CheckNull (1)
Cleanup (1)
Activate (1)
ClearSelection (1)
Clone (1)
BeginHUDPassPlayer (1)
CloseCharacterPopup (1)
ConstructView (1)
Create (1)
CreateGrid (1)
CreateLevel (1)
CreateNewColorQuest (1)
CreateNewFigureAndColorQuest (1)
BeginSpritePass (1)
BeginHUDPass2 (1)
BeginHUDPassAI (1)
Frequently Used Methods
CloseCharacterPopup (1)
ConstructView (1)
Create (1)
CreateGrid (1)
CreateLevel (1)
CreateNewColorQuest (1)
CreateNewFigureAndColorQuest (1)
BeginSpritePass (1)
BeginHUDPass2 (1)
BeginHUDPassAI (1)
ApplyModelToScene (1)
AddCards (1)
AddDiamondProgress (1)
AddMessageToMessageBox (1)
AddOnClearTask (1)
AddTileOnField (1)
AfterLogin (1)
AllUncoveredSuccessfully (1)
AnimateMovement (1)
AnnounceTurn (1)
AskForPlayerMove (1)
BeginHUDPass3 (1)
AskInventoryBagIndex (1)
AskPictureRemoving (1)
AskSwordReplace (1)
AskToPlacePieceInitially (1)
AssignFlag (1)
AssignTileAsHint (1)
AssignTileAsMine (1)
AwaitPlayerInput (1)
Frequently Used Methods
ApplyModelToScene (1)
AddCards (1)
AddDiamondProgress (1)
AddMessageToMessageBox (1)
AddOnClearTask (1)
AddTileOnField (1)
AfterLogin (1)
AllUncoveredSuccessfully (1)
AnimateMovement (1)
AnnounceTurn (1)
AskForPlayerMove (1)
BeginHUDPass3 (1)
AskInventoryBagIndex (1)
AskPictureRemoving (1)
AskSwordReplace (1)
AskToPlacePieceInitially (1)
AssignFlag (1)
AssignTileAsHint (1)
AssignTileAsMine (1)
AwaitPlayerInput (1)
BeginArrowPass (1)
CreateNewFigureQuest (1)
Example #1
0
Show file
File:
Lobby.xaml.cs
Project:
JigsawCorp/PolyDraw
public void AfterLogin() { InitEventHandler(); DataContext.AfterLogin(); GameView.AfterLogin(); }
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