void LoadGameTracking() { GameTrackingData data = SaveSystem.LoadGameTracking(); GameTracking.enemySlainCount = data.enemySlainCount; GameTracking.fightsTotalCount = data.fightsTotalCount; GameTracking.fightsWonCount = data.fightsWonCount; GameTracking.stageCount = data.stageCount; }
public static void SaveGameTracking( ) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/game_tracking.nt"; FileStream stream = new FileStream(path, FileMode.Create); GameTrackingData data = new GameTrackingData(); formatter.Serialize(stream, data); stream.Close(); }
public static GameTrackingData LoadGameTracking() { string path = Application.persistentDataPath + "/game_tracking.nt"; if (File.Exists(path)) { BinaryFormatter formatter = new BinaryFormatter(); FileStream stream = new FileStream(path, FileMode.Open); GameTrackingData data = formatter.Deserialize(stream) as GameTrackingData; stream.Close(); return(data); } else { Debug.LogError("Save file not found in " + path); return(null); } }