void OnGUI() { List <KeyCode> KeyList = new List <KeyCode>(); KeyList.Add(KeyCode.Space); KeyList.Add(KeyCode.A); KeyList.Add(KeyCode.S); KeyList.Add(KeyCode.W); KeyList.Add(KeyCode.D); foreach (KeyCode tmpKey in KeyList) { if (Input.GetKey(tmpKey)) { GameStateScript.KeyAction(tmpKey); } } GUI.Box(new Rect(10.0f, 10.0f, 100.0f, 30.0f), "Score: " + score); string livesString = "Lives: "; for (int i = 0; i < numberOfLives; ++i) { livesString += "A "; // These look like little ships :P } GUI.Box(new Rect(10.0f, Screen.height - 30.0f, 100.0f, 30.0f), livesString); }