Example #1
0
        public bool Parse(GameState game)
        {
            bool ret = true;

            GameState.Entity player_entity;
            if (game.TryGetPlayerEntity(out player_entity) == false) ret = false;
            else
            {
                ret = this.player.Parse(game, player_entity) && ret;
            }

            GameState.Entity opponent_entity;
            if (game.TryGetOpponentEntity(out opponent_entity) == false) ret = false;
            else
            {
                ret = this.opponent.Parse(game, opponent_entity) && ret;
            }

            GameState.Entity game_entity;
            if (!game.TryGetGameEntity(out game_entity)) ret = false;
            else
            {
                this.turn = game_entity.GetTagOrDefault(GameTag.TURN, 0);
            }

            return ret;
        }