Example #1
0
    public void RunButtonClick()
    {
        PlayerStartTurnGUI.SetActive(false);
        PlayerAlertGUI.SetActive(false);
        PlayerEndTurnGUI.SetActive(true);

        gamePlayerProperties.currentSteps   = gamePlayerProperties.startSteps * 2;
        gamePlayerProperties.currentAttacks = 0;
        UpdatePlayerGUI();
        gamePlayerMovement.createMoveFields();
    }