Example #1
0
    public void InitiatePlayerGUI()
    {
        gamePlayerProperties = GetComponent <GamePlayerProperties>();
        gamePlayerMovement   = GetComponent <GamePlayerMovement>();
        gamePlayer           = GetComponent <GamePlayer>();

        healthText.text   = gamePlayerProperties.startHealth.ToString();
        fatigueText.text  = gamePlayerProperties.startFatigue.ToString();
        armorText.text    = gamePlayerProperties.startArmor.ToString();
        movementText.text = gamePlayerProperties.startSteps.ToString();
        attacksText.text  = gamePlayerProperties.startAttacks.ToString();
    }
Example #2
0
    void Start()
    {
        isActive                       = false;
        hasPlayedThisRound             = false;
        gamePlayerSetup                = GetComponent <GamePlayerSetup>();
        gamePlayerGameStatusGUIManager = GetComponent <GamePlayerGameStatusGUIManager>();

        if (isLocalPlayer)
        {
            gamePlayerGUIManager = GetComponent <GamePlayerGUIManager>();
            gamePlayerMovement   = GetComponent <GamePlayerMovement>();
            //Set player names
        }
    }