Example #1
0
    /// <summary>
    /// Ends the game
    /// </summary>
    void EndGame()
    {
        // instantiate prefab and set score
        GameObject      gameOverMessage       = Instantiate(Resources.Load("GameOverMessage")) as GameObject;
        GameOverMessage gameOverMessageScript = gameOverMessage.GetComponent <GameOverMessage>();
        GameObject      hud       = GameObject.FindGameObjectWithTag("HUD");
        HUD             hudScript = hud.GetComponent <HUD>();

        gameOverMessageScript.SetScore(hudScript.Score);
    }