Example #1
0
 private void OnEnable()
 {
     rb             = GetComponent <Rigidbody>();
     targettedEnemy = GetComponent <Blackboard>().GetGameObjectVar("target");
     myCaster       = GetComponent <Blackboard>().GetGameObjectVar("caster");
 }
 // Use this for initialization
 public override void Reset()
 {
     other = new ConcreteGameObjectVar();
     var   = new ConcreteGameObjectVar();
 }
 // Use this for initialization
 public override void Reset()
 {
     other       = new ConcreteGameObjectVar();
     varToRemove = new Variable();
 }