public void bindAll(GameNetWork gameNet) { this.gameNet = gameNet; engine = MatchvsEngine.getInstance(); registerUserRes = new registerUserResponse(registerUserResponseInner); initRes = new initResponse(initResponseInner); loginRes = new loginResponse(loginResponseInner); errorRes = new errorResponse(errorResponseInner); joinRoomRes = new joinRoomResponse(joinRoomResponseInner); joinRoomNot = new joinRoomNotify(joinRoomNotifyInner); joinOverRes = new joinOverResponse(joinOverResponseInner); sendFrameEventRes = new sendFrameEventResponse(sendFrameEventResponseInner); frameUp = new frameUpdate(frameUpdateInner); setFrameSyncRes = new setFrameSyncResponse(setFrameSyncResponseInner); setFrameSyncNot = new setFrameSyncNotify(setFrameSyncNotifyInner); engine.listen("initResponse", initRes); engine.listen("loginResponse", loginRes); engine.listen("errorResponse", errorRes); engine.listen("joinRoomResponse", joinRoomRes); engine.listen("joinRoomNotify", joinRoomNot); engine.listen("joinOverResponse", joinOverRes); engine.listen("sendFrameEventResponse", sendFrameEventRes); engine.listen("frameUpdate", frameUp); engine.listen("setFrameSyncResponse", setFrameSyncRes); engine.listen("setFrameSyncNotify", setFrameSyncNot); }
private void Awake() { Inst = this; }