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C# (CSharp) GameMasterScript.KillEnemy Examples
Programming Language:
C# (CSharp)
Class/Type:
GameMasterScript
Method/Function:
KillEnemy
Examples at hotexamples.com:
1
C# (CSharp) GameMasterScript.KillEnemy - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GameMasterScript.KillEnemy
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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killEnemy(2)
changeScene(2)
GetEnemyLV(2)
Random(2)
CalculateTotalExpNeeded(1)
ShapeDestroyed(1)
Resume(1)
SaveGame(1)
SendMessage(1)
SetWindowOccupied(1)
addBlack(1)
StartCoroutine(1)
UpdateScore(1)
addWhite(1)
isValidMove(1)
killPlayer(1)
ResetLevel(1)
PauseGame(1)
CheckLine(1)
NewGame(1)
KillEnemy(1)
IsLevelTransition(1)
GetWindowOccupied(1)
GetTag(1)
GetSystem(1)
GetLV(1)
GetKillAmount(1)
GamePause(1)
GameOver(1)
ForfeitGame(1)
ExitToMenu(1)
EndGame(1)
respondPlayer(1)
Frequently Used Methods
killEnemy (2)
changeScene (2)
GetEnemyLV (2)
Random (2)
CalculateTotalExpNeeded (1)
ShapeDestroyed (1)
Resume (1)
SaveGame (1)
SendMessage (1)
SetWindowOccupied (1)
Frequently Used Methods
addBlack (1)
StartCoroutine (1)
UpdateScore (1)
addWhite (1)
isValidMove (1)
killPlayer (1)
ResetLevel (1)
PauseGame (1)
CheckLine (1)
NewGame (1)
KillEnemy (1)
IsLevelTransition (1)
GetWindowOccupied (1)
GetTag (1)
GetSystem (1)
GetLV (1)
GetKillAmount (1)
GamePause (1)
GameOver (1)
ForfeitGame (1)
Frequently Used Methods
KillEnemy (1)
IsLevelTransition (1)
GetWindowOccupied (1)
GetTag (1)
GetSystem (1)
GetLV (1)
GetKillAmount (1)
GamePause (1)
GameOver (1)
ForfeitGame (1)
ExitToMenu (1)
EndGame (1)
respondPlayer (1)
Frequently Used Methods
ExitToMenu (1)
EndGame (1)
respondPlayer (1)
Example #1
0
Show file
File:
GameMasterScript.cs
Project:
IsaacMick/Unity-C--Game
public static void killEnemy(Enemy enemy) { gm.KillEnemy(enemy); }