startGame() public method

public startGame ( ) : void
return void
        //4 players and 3 turns to win
        public static void TestCase1()
        {
            GameBoard  gameBoard  = new GameBoard(0);
            GameMaster gameMaster = new GameMaster(4, 1, gameBoard);

            gameMaster.startGame();
        }
Example #2
0
 void launchGame(int level)
 {
     GameMaster.world   = worldSelected;
     GameMaster.worldNr = worldNumberSelected;
     GameMaster.levelNr = level;
     GameMaster.nLevelsInCurrentWorld = nLevels;
     gameMasterScript.startGame();
     Application.LoadLevel(1);
 }
Example #3
0
    private void leaveThisScene(int levelToLoad, int gameLevelToLoad = 0)
    {
        GameMaster script = gameMaster.GetComponent <GameMaster>();

        GameMaster.resetLevel();

        if (gameLevelToLoad != 0)
        {
            GameMaster.levelNr = gameLevelToLoad;
            script.startGame();
        }
        Application.LoadLevel(levelToLoad);
    }
Example #4
0
 public void startGame()
 {
     GameMaster.startGame();
 }